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Unciv

Unciv version history

‹ General Info
Version 4.6.1 (2 variants)
Updated 1 year ago
Changelog All game object images shown in text!

'Display' options subcatagorized - kudos @Ouaz

By WhoIsJohannes:
- highlight suitable city-founding tiles
- Show replay after 50 turns
- Charts improvements

By SomeTroglodyte:
- Fix startBias regional assignments
- Victory detection improvements
- Fix map editor resource label

AbsoluteUnits - Turtle Ship, Ship of the Line, Sea Beggar - By letstalkaboutdune

AI: Military units w/ Civilian uniques Automation - By MioBestWaifu
Version 4.5.16-patch1 (2 variants)
Updated 1 year ago
Version 4.5.15 (3 variants)
Updated 1 year ago
Version 4.5.14 (2 variants)
Updated 1 year ago
Changelog Mods that remove 'repair' improvement no longer cause crashes down the line

Archipelago creates water again

By SomeTroglodyte:
- TileSet mods can no longer lock user out
- Obsoleted units replaced in construction queues by Nation-unique upgrades
- Fix exploit allowing promotion with 0 movement
- Fix notifications for pillage loot
- A renamed unit shows that new name in can promote notifications

AbsoluteUnits - Hwach'a, Camel Archer - By letstalkaboutdune
Version 4.5.11-patch1 (3 variants)
Updated 1 year ago
Version 4.5.11 (2 variants)
Updated 1 year ago
Changelog Fixed 'upon gaining unit' trigger activating for all units

modding: 'Only available when' applies to beliefs

Better promotion positioning in unit overview

Stat updates propagate where they didn't before

Hide bombard notification after bombarding

By SomeTroglodyte:
- Desktop starting size fix
- Fix stats reward for GP consumption escalation
- Fix Great Person Create Improvement w/ Resource

By Gualdimar:
- Victory screen fixed button position
- Fixed foreign city religion table exploit
Version 4.5.9 (2 variants)
Updated 1 year ago
Changelog UI: Mod checker tab aligns mods

Modding:
- Units from triggers respect limited to [amount] per civilization
- Added notification for several unit triggers
- 'upon being defeated' applies to destroyed civilians as well

By SomeTroglodyte:
- Show garrison in City overview
- Harden and improve Download Mod from Url parser
- Future tech fix

By Gualdimar:
- Trade ending notification
- Fixed popup positioning after changing screen orientation

Improved Minimap colors - By Caballero-Arepa
Version 4.5.7-patch1 (3 variants)
Updated 1 year ago
Version 4.5.6 (3 variants)
Updated 1 year ago
Changelog By SomeTroglodyte:
- Custom key bindings
- Fix city desert tiles with Petra selectable
- Fix possible crash involving right-click attack
- Improve completeness and consistency of Technology descriptions

AbsoluteUnits - Great Prophet, Settler (Industrial Era) - By letstalkaboutdune
Version 4.5.4 (3 variants)
Updated 1 year ago
Changelog Fixed endless loop for mod checker

Modding: global alert available as triggerable for all objects

Better order of unit actions

Better checks for when units are purchasable

Fixed flanking bonus calculation when attacking unit is not adjacent to enemy

Automated workers do not remove Forest tiles for Camp improvements

Fix ExploredRegion rectangular maps support + Zoomout flicker prevention reworked - By Gualdimar

Make Borderless display option translatable - By Ouaz