Unciv
Unciv version history
‹ General InfoVersion | 4.7.7 (3 variants) |
Updated | 10 months ago |
Changelog | Fixed India's 'double unhappiness' unique By SeventhM: - Fix buildings/units not triggering and golden age stat updates - Avoid crashes with incorrect condtionals - Scaling purchase costs for faith/culture/science/etc. with speed - Better support for lacking a capital By SomeTroglodyte: - AI support for Alpha Frontier-like Workers - Prevent activation of disabled actors via keyboard - Key shortcuts for Main Menu Screen Fix civilopedia gold cost - By Skekdog Other modding fixes :) |
Version | 4.7.6-patch2 (3 variants) |
Updated | 10 months ago |
Version | 4.7.5-patch1 (3 variants) |
Updated | 10 months ago |
Version | 4.7.2 (2 variants) |
Updated | 11 months ago |
Changelog | Resolved performance problem Performance improvements! Automated air units no longer lose automated state after moving between cities By SomeTroglodyte: - Fix conditionals for trigger upon declaring friendship running twice - More keyboard binding work - World, World Menu Popup, WASD - Fixed CannotMove unique - Fix translation problems due to nested brackets in getDifferences |
Version | 4.7.1 (3 variants) |
Updated | 11 months ago |
Changelog | AI: - AI prioritizes purchace path to highly desirable tiles - AI prioritizes work boats, and creates work boats for close non-contiguous cities - Workers try to build roads utilizing existing roads, and railroads overriding existing roads Modding: UnitFilter allows TechFilter for unit's required tech By SomeTroglodyte: - Long press support - Improve Alert Popup scrolling - Fix vulnerability of new NationPickerPopup icon view - Keyboard bindings - collision check |
Version | 4.6.19 (3 variants) |
Updated | 11 months ago |
Changelog | Modding: - before adopting / after adopting conditionals accept beliefs - 'Transform' and 'double movement' uniques accept conditionals - AI evaluation of BuyItemsDiscount no longer crashes 'random generated map type' is actually random By WhoIsJohannes: - Show line color in more cases - AI aircraft only consider *visible* attackable enemies - By SomeTroglodyte: - Fixed Hakkapeliitta ability - Fix translated sorting - Fix 'missing mod' display Pantheon Mod fix - By SeventhM |
Version | 4.6.18-patch1 (2 variants) |
Updated | 11 months ago |
Version | 4.6.17 (2 variants) |
Updated | 11 months ago |
Changelog | More efficient use of the charts space - By JackRainy By SomeTroglodyte: - Allow image overlay and changing world wrap in map editor - Reapply 'city focus' on yield changes - Upgrading from Unit overview improved Remove does not support server feature set error for uncivserver.xyz Trigger resource recalculation upon gaining a unit that requires resources Guard against '><' text causing translation recursion Badly configured era conditional no longer causes crashes |
Version | 4.6.13 (3 variants) |
Updated | 1 year ago |
Changelog | Failure to get mod preview image no longer causes crash Modding: Added 'upon adopting [belief]' trigger, allowed belief adoption to trigger uniques Added turn number to victory replay Clicking locally-added mods no longer crashes By SomeTroglodyte: - Fix off-by-one error in autoAssignPopulation - Happiness change from bought buildings can reapply citizen focus - Local and jpg mod previews - Fix UnitTable layout |
Version | 4.6.11-patch1 (2 variants) |
Updated | 1 year ago |