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Unciv

Unciv version history

‹ General Info
Version 4.7.7 (3 variants)
Updated 10 months ago
Changelog Fixed India's 'double unhappiness' unique

By SeventhM:
- Fix buildings/units not triggering and golden age stat updates
- Avoid crashes with incorrect condtionals
- Scaling purchase costs for faith/culture/science/etc. with speed
- Better support for lacking a capital

By SomeTroglodyte:
- AI support for Alpha Frontier-like Workers
- Prevent activation of disabled actors via keyboard
- Key shortcuts for Main Menu Screen

Fix civilopedia gold cost - By Skekdog

Other modding fixes :)
Version 4.7.6-patch2 (3 variants)
Updated 10 months ago
Version 4.7.5-patch1 (3 variants)
Updated 10 months ago
Version 4.7.2 (2 variants)
Updated 11 months ago
Changelog Resolved performance problem

Performance improvements!

Automated air units no longer lose automated state after moving between cities

By SomeTroglodyte:
- Fix conditionals for trigger upon declaring friendship running twice
- More keyboard binding work - World, World Menu Popup, WASD
- Fixed CannotMove unique
- Fix translation problems due to nested brackets in getDifferences
Version 4.7.1 (3 variants)
Updated 11 months ago
Changelog AI:
- AI prioritizes purchace path to highly desirable tiles
- AI prioritizes work boats, and creates work boats for close non-contiguous cities
- Workers try to build roads utilizing existing roads, and railroads overriding existing roads

Modding: UnitFilter allows TechFilter for unit's required tech

By SomeTroglodyte:
- Long press support
- Improve Alert Popup scrolling
- Fix vulnerability of new NationPickerPopup icon view
- Keyboard bindings - collision check
Version 4.6.19 (3 variants)
Updated 11 months ago
Changelog Modding:
- before adopting / after adopting conditionals accept beliefs
- 'Transform' and 'double movement' uniques accept conditionals
- AI evaluation of BuyItemsDiscount no longer crashes

'random generated map type' is actually random

By WhoIsJohannes:
- Show line color in more cases
- AI aircraft only consider *visible* attackable enemies
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By SomeTroglodyte:
- Fixed Hakkapeliitta ability
- Fix translated sorting
- Fix 'missing mod' display

Pantheon Mod fix - By SeventhM
Version 4.6.18-patch1 (2 variants)
Updated 11 months ago
Version 4.6.17 (2 variants)
Updated 11 months ago
Changelog More efficient use of the charts space - By JackRainy

By SomeTroglodyte:
- Allow image overlay and changing world wrap in map editor
- Reapply 'city focus' on yield changes
- Upgrading from Unit overview improved

Remove does not support server feature set error for uncivserver.xyz

Trigger resource recalculation upon gaining a unit that requires resources

Guard against '><' text causing translation recursion

Badly configured era conditional no longer causes crashes
Version 4.6.13 (3 variants)
Updated 1 year ago
Changelog Failure to get mod preview image no longer causes crash

Modding: Added 'upon adopting [belief]' trigger, allowed belief adoption to trigger uniques

Added turn number to victory replay

Clicking locally-added mods no longer crashes

By SomeTroglodyte:
- Fix off-by-one error in autoAssignPopulation
- Happiness change from bought buildings can reapply citizen focus
- Local and jpg mod previews
- Fix UnitTable layout
Version 4.6.11-patch1 (2 variants)
Updated 1 year ago