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Unciv

Unciv version history

‹ General Info
Version 4.8.13 (3 variants)
Updated 7 months ago
Changelog By SeventhM:
- Fix auto assign production not working after a building is built
- Fix consuming resources not being affected by conditionals

By SomeTroglodyte:
- Allow games with zero researched techs to be 'before' the Ancient Era
- Minor Fix: VictoryScreenIllustrations
- Fix font 'symbols' not showing
Version 4.8.12 (3 variants)
Updated 7 months ago
Changelog Automated units can fortify/set up/other actions

AI now uses free tech points - By tuvus

By SomeTroglodyte:
- Align ruleset icons in text to font metrics
Version 4.8.11 (2 variants)
Updated 7 months ago
Changelog Religion fixes:
- Great Prophets spawn again
- Civilian units can get promotions upon being built (Great Mosque of Djenne)
- Missionaries consumed upon expending all usages

By SomeTroglodyte:
- Fade in/out for City Ambiance Sounds
- Fix Tutorial loader for mods on Android
- Fix ai tile purchase

By tuvus:
- Defensive pact button shows on both sides when a DoF is about to end
- Defensive pact functionality is now canceled with otherCiv before calling in defensive pact allies
Version 4.8.10 (3 variants)
Updated 7 months ago
Changelog Performance enhancement for first turn AI settling

Modding:
- Added UnitAction unique type for modder clarity and ruleset validation
- Converted 'May enhance a religion' , 'May found a religion' uniques to UnitAction

Golden age points decrease with negative happiness - By Framonti

City-States don't trigger defensive pacts - By tuvus

By SomeTroglodyte:
- City overview top bar fix
- Fixed crashes in Android for unit art in civilopedia

Fixed free building errors - By SeventhM
Version 4.8.8 (2 variants)
Updated 7 months ago
Changelog performance:
- Faster ruleset validation
- Faster ruleset loading

modding: Added json schemas for autocomplete and error detection

By tuvus:
- AI Open Borders Offer fix
- Fix Nuke Notification

Fix City construction context menu changing Puppets - By SomeTroglodyte
Version 4.8.7 (3 variants)
Updated 7 months ago
Version 4.8.5
Updated 8 months ago
Changelog Removed double notifications and processing of treaties when traded - By tuvus

By SomeTroglodyte:
- Global Constructions Blacklist
- Prevent selling free buildings
- Defense against Circular upgrade paths in mods

Modding: 'Receive free [unit] when you discover [tech]' deprecation start - replaced 'Free [unit] appears '
Version 4.8.4 (2 variants)
Updated 8 months ago
Changelog By SeventhM:
- Fix unique Great Prophets not having the correct cost when buying at an increasing cost
- Fix free units with a build limit not spawning
- Fix AI getting stuck when it can't promote with enough xp

Allow the Space key to close Alert popups with no actual choice - By SomeTroglodyte

By tuvus:
- Fixed politics tab not showing defensive pacts
- Defensive pact Tests
Version 4.8.3 (3 variants)
Updated 8 months ago
Changelog Allow unique parameters to contain square brackets

Library updates for performance and stability

Targetting refactor - By Framonti
Version 4.8.2
Updated 8 months ago
Changelog performance: Don't autoupdate stale multiplayer games (more than a week old)

Buildings missing from ruleset are removed from loaded games *properly*

By SomeTroglodyte:

- Fix Map Editor double map holders after ruleset change
- Improve does this unit found cities check
- Fix Gdx not forced to UTF-8 when saving a game

Defensive pact notification fix - By tuvus