Unciv
Unciv version history
‹ General InfoVersion | 4.8.13 (3 variants) |
Updated | 7 months ago |
Changelog | By SeventhM: - Fix auto assign production not working after a building is built - Fix consuming resources not being affected by conditionals By SomeTroglodyte: - Allow games with zero researched techs to be 'before' the Ancient Era - Minor Fix: VictoryScreenIllustrations - Fix font 'symbols' not showing |
Version | 4.8.12 (3 variants) |
Updated | 7 months ago |
Changelog | Automated units can fortify/set up/other actions AI now uses free tech points - By tuvus By SomeTroglodyte: - Align ruleset icons in text to font metrics |
Version | 4.8.11 (2 variants) |
Updated | 7 months ago |
Changelog | Religion fixes: - Great Prophets spawn again - Civilian units can get promotions upon being built (Great Mosque of Djenne) - Missionaries consumed upon expending all usages By SomeTroglodyte: - Fade in/out for City Ambiance Sounds - Fix Tutorial loader for mods on Android - Fix ai tile purchase By tuvus: - Defensive pact button shows on both sides when a DoF is about to end - Defensive pact functionality is now canceled with otherCiv before calling in defensive pact allies |
Version | 4.8.10 (3 variants) |
Updated | 7 months ago |
Changelog | Performance enhancement for first turn AI settling Modding: - Added UnitAction unique type for modder clarity and ruleset validation - Converted 'May enhance a religion' , 'May found a religion' uniques to UnitAction Golden age points decrease with negative happiness - By Framonti City-States don't trigger defensive pacts - By tuvus By SomeTroglodyte: - City overview top bar fix - Fixed crashes in Android for unit art in civilopedia Fixed free building errors - By SeventhM |
Version | 4.8.8 (2 variants) |
Updated | 7 months ago |
Changelog | performance: - Faster ruleset validation - Faster ruleset loading modding: Added json schemas for autocomplete and error detection By tuvus: - AI Open Borders Offer fix - Fix Nuke Notification Fix City construction context menu changing Puppets - By SomeTroglodyte |
Version | 4.8.7 (3 variants) |
Updated | 7 months ago |
Version | 4.8.5 |
Updated | 8 months ago |
Changelog | Removed double notifications and processing of treaties when traded - By tuvus By SomeTroglodyte: - Global Constructions Blacklist - Prevent selling free buildings - Defense against Circular upgrade paths in mods Modding: 'Receive free [unit] when you discover [tech]' deprecation start - replaced 'Free [unit] appears ' |
Version | 4.8.4 (2 variants) |
Updated | 8 months ago |
Changelog | By SeventhM: - Fix unique Great Prophets not having the correct cost when buying at an increasing cost - Fix free units with a build limit not spawning - Fix AI getting stuck when it can't promote with enough xp Allow the Space key to close Alert popups with no actual choice - By SomeTroglodyte By tuvus: - Fixed politics tab not showing defensive pacts - Defensive pact Tests |
Version | 4.8.3 (3 variants) |
Updated | 8 months ago |
Changelog | Allow unique parameters to contain square brackets Library updates for performance and stability Targetting refactor - By Framonti |
Version | 4.8.2 |
Updated | 8 months ago |
Changelog | performance: Don't autoupdate stale multiplayer games (more than a week old) Buildings missing from ruleset are removed from loaded games *properly* By SomeTroglodyte: - Fix Map Editor double map holders after ruleset change - Improve does this unit found cities check - Fix Gdx not forced to UTF-8 when saving a game Defensive pact notification fix - By tuvus |