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Unciv

Unciv version history

‹ General Info
Version 4.6.10-patch2 (3 variants)
Updated 1 year ago
Version 4.6.10-patch1 (2 variants)
Updated 1 year ago
Version 4.6.9-patch2 (3 variants)
Updated 1 year ago
Version 4.6.7 (3 variants)
Updated 1 year ago
Changelog Modding: terrainFilter now accommodates nationFilter for tile owner

Minor UI improvements

Performance improvements - By WhoIsJohannes

Allow to reveal explored resources from a city's demanding resources in - By chr56

By SomeTroglodyte:
- Visual clue a load game from clipboard is underway
- Allow modders to use culture/faith conversion without providing the icons
- can be promoted notification only when it's actually new
- Fix wrapping for promotions in unit overview
Version 4.6.6 (2 variants)
Updated 1 year ago
Changelog Testing: Damage animations on damaged units

Units sprites move towards the enemy they're attacking

Removed deprecated settings

By WhoIsJohannes:
- Performance improvements
- AI does not consider Barbarian as 'enemy civ' for 'should we declare war' decisions
- Don't leak other civs in the game through LineChart colors.

Avoid first contact alerts for dead City-States - By SomeTroglodyte
Version 4.6.4-patch2 (3 variants)
Updated 1 year ago
Version 4.6.4-patch1 (2 variants)
Updated 1 year ago
Version 4.6.3-patch1 (3 variants)
Updated 1 year ago
Version 4.6.3 (2 variants)
Updated 1 year ago
Changelog Hopefully solved RAM-related crashes

Removed more double icons from many places

Aircraft attack/move range colors entire tile

By WhoIsJohannes:
- Show garrison in city screen
- Great people automation
- Order defeated civs after alive civs even if the alive civs score is negative (e.g. for happiness)
- Fix golden age length action text

Notifications can be selected - By SomeTroglodyte
Version 4.6.1-patch2 (3 variants)
Updated 1 year ago