Unciv
Unciv version history
‹ General InfoVersion | 4.6.10-patch2 (3 variants) |
Updated | 1 year ago |
Version | 4.6.10-patch1 (2 variants) |
Updated | 1 year ago |
Version | 4.6.9-patch2 (3 variants) |
Updated | 1 year ago |
Version | 4.6.7 (3 variants) |
Updated | 1 year ago |
Changelog | Modding: terrainFilter now accommodates nationFilter for tile owner Minor UI improvements Performance improvements - By WhoIsJohannes Allow to reveal explored resources from a city's demanding resources in - By chr56 By SomeTroglodyte: - Visual clue a load game from clipboard is underway - Allow modders to use culture/faith conversion without providing the icons - can be promoted notification only when it's actually new - Fix wrapping for promotions in unit overview |
Version | 4.6.6 (2 variants) |
Updated | 1 year ago |
Changelog | Testing: Damage animations on damaged units Units sprites move towards the enemy they're attacking Removed deprecated settings By WhoIsJohannes: - Performance improvements - AI does not consider Barbarian as 'enemy civ' for 'should we declare war' decisions - Don't leak other civs in the game through LineChart colors. Avoid first contact alerts for dead City-States - By SomeTroglodyte |
Version | 4.6.4-patch2 (3 variants) |
Updated | 1 year ago |
Version | 4.6.4-patch1 (2 variants) |
Updated | 1 year ago |
Version | 4.6.3-patch1 (3 variants) |
Updated | 1 year ago |
Version | 4.6.3 (2 variants) |
Updated | 1 year ago |
Changelog | Hopefully solved RAM-related crashes Removed more double icons from many places Aircraft attack/move range colors entire tile By WhoIsJohannes: - Show garrison in city screen - Great people automation - Order defeated civs after alive civs even if the alive civs score is negative (e.g. for happiness) - Fix golden age length action text Notifications can be selected - By SomeTroglodyte |
Version | 4.6.1-patch2 (3 variants) |
Updated | 1 year ago |