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Unciv

Unciv version history

‹ General Info
Version 4.3.10 (2 variants)
Updated 1 year ago
Changelog Better unit action icons

Solved temporary unique parsing error

bugfix: players can no longer get citystate nations when selecting mod

Thin lines around many round icons

By vegeta1k95:
- Rework of City Screen: new current buildings list + misc changes
- Construction table: ordering change (Civ 5) + add/remove on double-click
- Fix bug, where units do not reveal tiles ()

By alexban011:
- fixed global politics screen from revealing unknown civs and CityStates
Version 4.3.9 (3 variants)
Updated 1 year ago
Changelog Modding: Can provide resources as a global unique

Flat Earth Hexagonal map shape - By FiretronP75

By vegeta1k95:
- Change styles and behaviour of Unit flags as in Civ 5
- Auto Unit Cycle and Automated units move on turn start options implemented (per Civ 5)
- Next Turn actions (pick tech/policy/etc) now have icons

Added icon for button - By alexban011

By itanasi:
- Actually fix AI from pillaging neutral roads

New map options translatable - By Ouaz
Version 4.3.8 (2 variants)
Updated 1 year ago
Changelog By nacro711072:
- Avoid destroying all onboard units after player upgrade Air Carrier unit
- update score icon

AI Pillages Neutral Roads only at War - By itanasi

By FiretronP75:
- Three Continents map type
- Two Continents split map according to dimension ratio

Modding: Units/Buildings can now be given optional Portraits to be displayed instead of flags - By vegeta1k95
Version 4.3.7-patch1 (3 variants)
Updated 1 year ago
Version 4.3.6-patch1 (3 variants)
Updated 1 year ago
Version 4.3.5 (3 variants)
Updated 1 year ago
Changelog Made yields smaller so heavy yields look better on tiles

Modding improvements:
- buildingName -> buildingFilter in all possible unique types
- improvement uniques can be assigned to tilefilter
- Occurs at temperature between [amount] and [amount] and humidity between [amount] and [amount] now applicable to resources

AbsoluteUnits - Unique Chariot Archers - By letstalkaboutdune
Version 4.3.4-patch1
Updated 1 year ago
Version 4.3.3 (3 variants)
Updated 1 year ago
Changelog Resolved map latency when city-states exist

Fixed city-state type in civilopedia

'impossible' worked tiles not under your control are now cleaned up

Resolved corner case where entire path to destination is full and destination is unenterable

Fix policy counting in global politics - By jmuchemb
Version 4.3.2 (2 variants)
Updated 1 year ago
Changelog City State Type overhaul!

Can now use unique to add happiness globally

Can now use unique for e.g. techs, policies, etc, to add gold/faith/culture/science to the global pool
Version 4.2.18 (3 variants)
Updated 1 year ago
Changelog Fixed mod promotions conflicting with existing promotion locations

Fixed rare thread crashes

Added many new before/after X turns and before/after Pantheon conditionals

Generalized ruins reward limitations with only available when

Unique Misspelling replacement text contains conditionals

Current naming for manually downloaded mods