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SenWorlds

SenWorlds version history

‹ General Info
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Version 1.1.7 (3 variants)
Updated 1 year ago
Changelog ★ Skill Tree
↪ Reduced the soul property cost from 150 to 20 and moved it's position, so that it can be skilled early on. If you had already unlocked it, you will get the difference refunded.

★ Offline progress menu
↪ A new field shows how many Soul Stones your earned souls are worth. You have to ascend as usual to get the soul stones credited.
Version 1.1.6 (4 variants)
Updated 1 year ago
Changelog ★ New quest system
★ Item drops & craftable buffs
★ New skills
★ Equipment recycling

You can read the full patch notes in game!
Version 1.1.5 (3 variants)
Updated 1 year ago
Changelog ★Bug fixes
↪ "Stamina Boost" triggered on each Power Up
↪ Reward ad buttons should work again
Version 1.1.4 (3 variants)
Updated 1 year ago
Changelog ★ The full patch notes can be read in game ★

This patch brings a new gameplay experience!

The major gameplay changes are:
★ Replaced active blocking with automatic blocking
★ Use Tools to gather resources, repair & craft equipment
★ Easier progress in game and offline
★ New gold upgrades: Cps / Souls / Block Chance
Version 1.0.4 (3 variants)
Updated 1 year ago
Changelog ★Bug fixes
↪ Rerolling equipment stats will no longer set the equipment level to 1
↪ Settings (volume etc.) should now be properly saved

★Quality of life
↪ Each tutorial page is now skippable
↪ HP bar shrinks down while out of combat

★Increased Power Up Values
↪ DMG from 20-50% to 30-75%
↪ Coin Value from 100-200% to 250-500%
Version 1.7.33
Updated 6 months ago
Changelog Bug fix
- The camera and UI now reset correctly when an enemy is defeated by a class ability right at the start of combat.
Version 1.7.32 (5 variants)
Updated 8 months ago
Changelog New Ability
- Maximum enemy level can now be permanently reduced per world by defeating enemies at the highest two world levels. Only applies to the active world and only works once per Ascension.

Game balance
- Soul bonus from companions is now multiplicative instead of additive.

UI
- The maximum enemy level of each world is now displayed in the world selection and enemy overview.

Bug fixes
- Unnecessary level-up messages have been removed.
Version 1.7.31 (5 variants)
Updated 8 months ago
Changelog Other
- Small random variations of the level segments. Currently only in the forest. More changes will follow.

Bug fixes
- Eternal Armor values are now updated immediately when switching worlds.
Version 1.7.29 (4 variants)
Updated 9 months ago
Changelog Other
- The offline progress menu only appears after at least 90 seconds of inactivity. Previously it was 30 seconds, which sometimes caused the window to appear unwantedly after the "2x Bonus" ad video.

Bug fixes
- "missing translation" is no longer displayed in the inventory.
- In kill quests, the required number of kills for coastal and cavern mimics is now fixed at 3, just like forest mimics.
- The obsolete Stamina PowerUp has been removed.
Version 1.7.27 (4 variants)
Updated 10 months ago
Changelog Bug fixes
- The player should no longer stop moving after defeating an enemy.
- The reanimate button should work properly again.
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