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SenWorlds
SenWorlds version history
‹ General InfoVersion | 1.7.26 (4 variants) |
Updated | 10 months ago |
Changelog | NEW - Class System with 3 unlockable classes. Each class comes with 3 Skills, which can be used in combat - Reworked UI QoL - Auto buying can be enabled for each character stat Balancing - Removed stamina system for attacks Bug fixes - Volume settings don't change anymore when opening the settings Read the complete Patch Notes in game! |
Version | 1.6.26 (5 variants) |
Updated | 11 months ago |
Changelog | UI - The offline reward is now always displayed with flying text, not only when you double the reward. Other - Scientific notation can now be turned on in the settings. - The game is now saved after converting/purchasing items in the alchemy menu. Bug fixes - You can now get alchemy points offline (if unlocked) if the game was only running in the background instead of being completely closed. - It could happen that you had absurdly high offline times. This should no longer happen. |
Version | 1.6.25 (4 variants) |
Updated | 11 months ago |
Changelog | Balancing - All soul bonuses are now additive, instead of multiplicative - Ability costs have been reduced accordingly - Soul PowerUp grants double souls again - Soul bonus from the energy generator reduced - Flytraps and cobras have less base life Other - Experience is now reset when you change worlds - Adjusted a spike trap in the forest so you only take damage once, instead of twice, when you jump in. Bug fixes - The menu can no longer be opened in battle or while dead |
Version | 1.6.24 (4 variants) |
Updated | 1 year ago |
Changelog | New in this update: - Statistics menu with many interesting statistics - Game balance changes - Many small bug fixes and UI changes You can read the complete patch notes in game! |
Version | 1.6.23 (4 variants) |
Updated | 1 year ago |
Changelog | New skills - 200% critical hit chance & mega crits - Pickaxe can hit critically - Ten times pickaxe experience on crits - Golden crates - Critical hit chance (additive) - Double critical hit chance on equipment Misc - There are now unique Mimic types per world. Each Mimic has a high chance of dropping rare items from that world. And many more... The complete patch notes can be read in game! |
Version | 1.6.22 (4 variants) |
Updated | 1 year ago |
Changelog | UI - Companion abilities are highlighted when they are unlocked; also, the required level is now displayed in the associated info. - To avoid accidentally creating/destroying new equipment, you must now hold down the corresponding buttons. - The skill tree can now be zoomed in and out with two fingers. Sounds - Removed not mutable sound effects. Misc - Offline progress is now granted even if the game was running in the background for at least 30 seconds. |
Version | 1.6.20 (5 variants) |
Updated | 1 year ago |
Changelog | New Feature: Alchemy - You get the cauldron by completing the new quest. - You can convert your items to alchemy points which can be used to buy new upgrades or other items. Misc: - The game saves more frequently, so you don't lose any progress. - The world menu now also shows the current world level of each world. - Small UI/Sound fixes. Bug fixes: - The bonus to block chance is now working as intended. - Affinity is now increased offline as intended. Full patch notes can be read ingame! |
Version | 1.5.20 (4 variants) |
Updated | 1 year ago |
Changelog | New world - The cavern can now be unlocked. - Includes 4 new enemies and 2 new items, which will only become relevant in an upcoming update. Balancing - The HP scaling of the hardmode enemies has been increased slightly, so that it is now slightly higher than that of the normal enemies. Misc - The world-specific equipment modifier is now displayed in the world menu. The modifier is applied to all absolute equipment values. |
Version | 1.5.19 (5 variants) |
Updated | 1 year ago |
Changelog | Hardmode - The Coast Hardmode is now available - To start a hardmode, 1000 enemies must be defeated in the respective world. Offline kills are counted. Misc - Attacks and ore mining work automatically as long as the screen is touched. - The forest emblem can no longer be crafted. Existing forest emblems currently have no use. Bug fixes - The display of some costs has been adjusted. - Circular saw damage is now correctly reduced when the skill is unlocked. |
Version | 1.5.18 (4 variants) |
Updated | 1 year ago |
Changelog | Energy generator - Once unlocked, the generator continuously produces energy, which increases damage, life, coin value, and souls. More generators are unlocked once a certain total world level is reached. The generators can be permanently improved with different resources. Energy is also produced offline. Misc - 120 Fps limit can be activated in the settings (default 60 Fps). - The play time is now displayed at the top of the settings. |