Discover

Topics

SenWorlds

SenWorlds version history

‹ General Info
Version 1.4.18 (4 variants)
Updated 1 year ago
Changelog It could happen that you automatically get a refund for the ad-free IAP, which of course causes you to lose the benefit. This should not happen in the future. If you have any questions, feel free to contact me by email or on Discord!

Bug fixes
- IAP are no longer refunded unexpectedly
- With new savegames there could be problems with hardmode
Version 1.4.15 (5 variants)
Updated 1 year ago
Changelog The game balance will be heavily revised with this update. This is to strengthen the "idle" aspect.

NEW
- Hardmode (currently only for the forest)
- Souls on every equipment
- 48h offline limit (For souls only - Gold can still be collected indefinitely)
- And many more changes!

The full patch notes can be read in-game!
Version 1.3.15 (5 variants)
Updated 1 year ago
Changelog ★ Bug fixes
↪ Tools could not get experience since the last patch.
Version 1.3.14 (4 variants)
Updated 1 year ago
Changelog ★ Companions
↪ The Miner Companion has been added. He collects ores and drastically increases your gold income.

★ Balancing
↪ The percentage bonus of all gold upgrades now includes all stats obtained through equipment. This means that the gold upgrades do not lose their importance later in the game.

★ Misc
↪ Added Eternal Armor potential indicator

★ The full patch notes can be read in game! ★
Version 1.3.13 (4 variants)
Updated 1 year ago
Changelog ★ Power Ups / Buffs
↪ Added double item drop chance

★ Bug fixes
↪ The copper ore quest had sometimes no reward
Version 1.3.12 (4 variants)
Updated 1 year ago
Changelog ★ Bug fixes
↪ Added an additional safeguard that ensures that the skill tree will be loaded as intended
↪ Added missing translation
Version 1.2.11 (4 variants)
Updated 1 year ago
Changelog ★ Added Chromebook support
↪ Arrow Up or Space = Jump
↪ Arrow Down = Stomp attack (if unlocked)

★ Balancing
↪ Adjusted catch up xp

★ Bug fixes
↪ Prevent the menu from opening in combat
↪ The equipment level of the quest rewards is now determined by the world in which the quest finished
↪ Destroyed equipment (with HP) no longer leads to negative health
Version 1.2.10 (3 variants)
Updated 1 year ago
Changelog ★ Bug fixes
↪ On some devices it happened that the skill tree was reset between sessions. This should no longer occur.
↪ Prevent insane xp gains while offline
Version 1.2.9 (4 variants)
Updated 1 year ago
Changelog ★ Skill Tree
↪ Added Eternal Armor
↪ Added a skill that increases the coin value with each coin collected
↪ Limit boundaries to prevent getting lost in the void
↪ Removed the skill to get bonus XP with an active speed boost

★ Misc
↪ Increased the amount of xp you get by 5% per level behind your highest level ever reached in a particular world
↪ Reduced repairing costs by 25%
↪ Added one new segment per world
↪ Various bug fixes

Complete patch notes can be read in game!
Version 1.2.8 (4 variants)
Updated 1 year ago
Changelog ★ Added new pressure plate mechanic

★ Skill Tree
↪ Unlock destructible objects that give you 1-4 pieces of a random item

★ Level segments
↪ Added a new segment for each world

★ Quests
↪ Lowered the kill requirement for rarer enemies

★ Bug fixes
↪ The quest generator now includes the coast enemies as intended

★ Misc
↪ Retroactive change of some version numbers to better reflect major/minor changes in patch history