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Mirage Realms MMORPG
Mirage Realms MMORPG version history
‹ General InfoVersion | 0.8.10 |
Updated | 6 months ago |
Changelog | Patch changes: - Fix for ban UI displaying incorrectly - Fix for some monsters healing indefinitely Version changes: - Targeting a stack of creatures will prioritise skulled players - Creatures will no longer heal indefinitely if they are being used to train - Rods are no longer candidates for nature damage enchants - Number formatting displays correctly in Arabic languages - Various fixes and improvements for other platforms |
Version | 0.8.9 |
Updated | 6 months ago |
Changelog | - Targeting a stack of creatures will prioritise skulled players - Creatures will no longer heal indefinitely if they are being used to train - Rods are no longer candidates for nature damage enchants - Number formatting displays correctly in Arabic languages - Various fixes and improvements for other platforms |
Version | 0.8.8 |
Updated | 7 months ago |
Changelog | Intermediate release catching up with some quality of life issues :) - You can now favourite items so they cannot be sold or destroyed - Various fixes for currency trading bugs resulting in getting booted - Fix for equipped items not displaying soulbound / elite status - Automated inactive account deletion, check the privacy policy for details on what constitutes an 'inactive account' - Some small UI improvements |
Version | 0.8.7 |
Updated | 7 months ago |
Changelog | - Phase 2 of the complete Item code rework - Charm slot - Collectable Plushies added with unique notes for contest winners - Black skull exp loss per additional kill upped to 10% - Various fixes and tweaks Emergency fixes: - Client crash on Android 5 and 6 - Enchanters not listing applicable equipment |
Version | 0.8.5 |
Updated | 8 months ago |
Changelog | Significant back-end changes in preparation for future updates. |
Version | 0.8.4 |
Updated | 8 months ago |
Changelog | Significant improvements to cheat detection and moderator tools. Mirage now requires Android 5.0 (Lolipop) or above to run. |
Version | 0.8.3 |
Updated | 9 months ago |
Changelog | This version brings a complete rewrite of the Account Management systems. The following processes are now handled using emails and the new Mirage API instead of requiring you to enter codes into the client. - Verification - Recovery - Email Transfer - Change Password Unverified accounts will soon be automatically deleted 30 days after creation, so if you are on an unverified account, please verify your account ASAP. |
Version | 0.8.0 |
Updated | 9 months ago |
Changelog | - Fix for players evading frags & pvp cooldowns by abusing disconnect timeout - Fix for client reporting wrong info on major version increment - Players now appear online if their character is in-game, even if they are disconnected - Fix for friend online status issues when disconnected - Players cannot be invited to parties or traded with when disconnected - Back-end migration to a new database in preparation for new systems |
Version | 0.7.1 |
Updated | 10 months ago |
Changelog | - Work has begun on translating the client - The bank now displays the amount of currency - Password is now required when deleting characters - Fix for currency amount not displaying when dropped by monsters - Fix for fruit and veg saying it is currency... doh - Client UI architecture rework, big under-the-hood changes - Chat system changes - Admins are now identifiable on the character details screen |
Version | 0.6.71 |
Updated | 10 months ago |
Changelog | - Store money in the bank! - Player base movement speed increased - Can now change spells outside of safe zones - 10 second visual warning monsters are going to spawn - Monster respawns now glow in the dark - 2.5 second Stair / Portal exhaustion (also prevents spellcasting) - New "stacked" status indicates player stacking and regen disabled - New "Ignored by monsters" status for 3 seconds on login - Ferry sorted alphabetically - Various Fixes |