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Mirage Realms MMORPG

Mirage Realms MMORPG version history

‹ General Info
Version 0.6.34
Updated 2 years ago
Changelog - Red & Black skull retention changes (see website for details)
- Scaling EXP loss ratio to unjust kills beyond exile status
- PVP damage increased
- World changes
- Online status & outlaw status added to player details
- Party member location added to player details
- Chat UI improvements & preferences
- Player level showed in chat
- Fixed client bank crash
- Fixed "stuck" HUD text
- Trade and Party Search chats tweaked
Version 0.6.32 (2 variants)
Updated 2 years ago
Changelog Quality of life changes and fixes!

- Party members and portals now show on the map
- Defending yourself against an attacker no combat locks you
- Killing skulled players no longer combat locks you for more than 1 minute
- Players can fight when stacked up to 5 on a square
- Killing more than 20 players unjustly in 7 days rewards a black skull with 50% exp loss on death
- Various map tweaks
- Fixes for logout and spellbook when in PVP combat
Version 0.6.31
Updated 2 years ago
Changelog Hello everyone, this is a tidyup release :)

- Shambler reinforcements
- Jericho boatman moved significantly closer to Emberton
- /kills command to track unjust kills and outlaw status
- Chat commands now work in whisper channels
- PVP Combat status icon added (thanks Dokka for that)
- Fix for appearance vulnerability
- Further EXP balancing on various mobs
Version 0.6.30 (2 variants)
Updated 2 years ago
Changelog - Google Play Billing API Upgrades
- Client upgraded to use new OpenGL core libs
- Fix for red skulls being stuck in safe zones :D
- Emergency fix for black screen on some devices
- Super secret fix for being unable to move without relogging if you die in pvp combat
Version 0.6.26 (2 variants)
Updated 2 years ago
Changelog Hello poppets, some fixes here and there.

- Fix for attacks sometimes breaking player defence when they shouldn't
- More accurate combat round tracking to prevent everyone's rounds syncing up over time
- Various visual world map fixes
- A few zone edges corrected
Version 0.6.23
Updated 2 years ago
Changelog Hello everyone, another bug squish :)

- Fix for invisible creatures!
- Fix for /where command
- Various small world graphics fixes
Version 0.6.22
Updated 2 years ago
Changelog Hello! This is a bug fixing patch <3

- Scrolls list their quantities
- Gastropods are pvp
- Outlaws (B1) is pvp
- Ghosts is pvp
- Many world fixes
- Regen blocked icon when stacked
- /where command updated
- Various crash conditions
- Trade emote fixes
- Players appear online when offline
- Skull duration
- Roof visibility when using /home
- Full cap bank withdrawing scrolls issue
- Traps giving players negative hp
- Body decay rates
- Monsters combat tagging through walls
- Invisible creatures
Version 0.5.59 (a)
Updated 3 years ago
Changelog - Highscores upped to top 250 players
- New leaderboards for each class
- Healing rune creation cooldown halved
- Whispers are now yellow
- Hellhound and giant slug sprites changed
Version 0.5.58 (a)
Updated 3 years ago
Changelog Patch:
- Health and Mana labels scale fix

Update:
- Healing spells rebalanced
- Targeted healing spells can now crit
- Fix for targeted healing spells magic power calculation
- AOE Healing spells no longer affect players using training weapons
- Rods primary stat now drops as Stamina instead of Magic
- More changes & fixes to the chat behaviour
Version 0.5.57 (a)
Updated 3 years ago
Changelog This is a fix release :)

- Bank items over your bank slot allocation will now still display
- Android full-screen disabled for now :(
- Whisper messages wrap correctly
- Supporter * alignment corrected
- Whispers are now a purply colour
- Fix for strange drinking behaviour
- NPC resist correctly labeled as nature
- Chat no longer force-scrolls if you are viewing old messages