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TERRA NOVA : Strategy of Survival

TERRA NOVA : Strategy of Survival version history

‹ General Info
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Version 6
Updated 4 years ago
Changelog V 1.0.3.3
* Extended tutorial;
* More random events added on "Big Area Map";
* "Water generator" improved;
Version 5
Updated 4 years ago
Changelog V. 1.0.2.9:
* New mechanics for the "Water Generator".
* New meesages.
Version 4
Updated 4 years ago
Changelog V. 1.0.2.8 - "The Water Generator" is easier to use now.
Version 1.2.9.7 (5 variants)
Updated 3 years ago
Changelog V. 1.2.9.7

*New game ending added;
*Improved contact tents experience;
*New background songs added;
*Big Map Area mechanics and visual design improved;
*Balancing resources;
*New save mechanics regarding buildings;
*X5 game speed during attacks unlocked;
*New enemy - "Beast" ( They will attack after you finish the "Beasts Layer" mission in the Big Area Map );
*Enemy AI improved;
*Dog AI in battle improved;
*Colonists AI improved;
* Fixing other bugs;
Version 1.2.9.6
Updated 3 years ago
Changelog V. 1.2.9.6

*New game ending added;
*Improved contact tents experience;
*New background songs added;
*Big Map Area mechanics and visual design improved;
*Balancing resources;
*New save mechanics regarding buildings;
*X5 game speed during attacks unlocked;
*New enemy - "Beast" ( They will attack after you finish the "Beasts Layer" mission in the Big Area Map );
*Enemy AI improved;
*Dog AI in battle improved;
*Colonists AI improved;
* Fixing other bugs;
Version 1.2.9.2
Updated 3 years ago
Changelog V. 1.2.9.2 - ! HALLOWEEN PRESENT !

*Halloween present (open the pumpkin) !

*Improved contact tents experience;
*New background songs added;
*Big Map Area mechanics and visual design improved;
*Balancing resources;
*New save mechanics regarding buildings;
*X5 game speed during attacks unlocked;
*New enemy - "Beast" ( They will attack after you finish the "Beasts Layer" mission in the Big Area Map );
*Enemy AI improved;
*Dog AI in battle improved;
*Colonists AI improved;
* Fixing other bugs;
Version 1.2.7.6
Updated 3 years ago
Changelog V. 1.2.7.6

*Big Map Area mechanics and visual design improved;
*Balancing resources;
*New save mechanics regarding buildings;
*X5 game speed during attacks unlocked;
*New enemy - "Beast" ( They will attack after you finish the "Beasts Layer" mission in the Big Area Map );
*Enemy AI improved;
*Dog AI in battle improved;
*Colonists AI improved;

*New Languages:
- Turkish (TR) Türk
- Czech (CZ) Český
- Dutch (NL) Holandština
- Slovak (SK) Slovenský

* Fixing other bugs;
Version 1.2.7.2
Updated 3 years ago
Changelog V. 1.2.7.2

*Balancing resources;
*New save mechanics regarding buildings;
*X5 game speed during attacks unlocked;
*New enemy - "Beast" ( They will attack after you finish the "Beasts Layer" mission on in the Big Area Map );
*Enemy AI improved;
*Dog AI in battle improved;
*Colonists AI improved;

*New Languages:
- Turkish (TR) Türk
- Czech (CZ) Český
- Dutch (NL) Holandština
- Slovak (SK) Slovenský

* Fixing other bugs;
Version 1.2.7.1
Updated 3 years ago
Changelog V. 1.2.7.1

*Bug that prevented colonists to work solved;
*Audio settings added;
*New save mechanics regarding buildings;
*X5 game speed during attacks unlocked;
*New enemy - "Beast" ( They will attack after you finish the "Beasts Layer" mission on in the Big Area Map );
*Enemy AI improved;
*Dog AI in battle improved;
*Colonists AI improved;
*New Languages:
- Turkish (TR) Türk
- Czech (CZ) Český
- Dutch (NL) Holandština
- Slovak (SK) Slovenský
*Bug on Big Map solved.
* Fixing other bugs;
Version 1.2.6.1
Updated 3 years ago
Changelog V. 1.2.6.1

*Audio settings added;
*New save mechanics regarding buildings;
Improved colonists AI regarding buildings;
*New enemy - "Beast" ( They will attack after you finish the "Beasts Layer" mission on in the Big Area Map );
*Enemy AI improved;
*Dog AI in battle improved;
*Colonists AI improved;
*New Languages:
- Turkish (TR) Türk
- Czech (CZ) Český
- Dutch (NL) Holandština
- Slovak (SK) Slovenský
*Bug that prevented colonists to work solved;
*Bug on Big Map solved.
* Fixing other bugs;
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