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TERRA NOVA : Strategy of Survival
TERRA NOVA : Strategy of Survival version history
‹ General InfoVersion | 6 |
Updated | 4 years ago |
Changelog | V 1.0.3.3 * Extended tutorial; * More random events added on "Big Area Map"; * "Water generator" improved; |
Version | 5 |
Updated | 4 years ago |
Changelog | V. 1.0.2.9: * New mechanics for the "Water Generator". * New meesages. |
Version | 4 |
Updated | 4 years ago |
Changelog | V. 1.0.2.8 - "The Water Generator" is easier to use now. |
Version | 1.2.9.7 (5 variants) |
Updated | 3 years ago |
Changelog | V. 1.2.9.7 *New game ending added; *Improved contact tents experience; *New background songs added; *Big Map Area mechanics and visual design improved; *Balancing resources; *New save mechanics regarding buildings; *X5 game speed during attacks unlocked; *New enemy - "Beast" ( They will attack after you finish the "Beasts Layer" mission in the Big Area Map ); *Enemy AI improved; *Dog AI in battle improved; *Colonists AI improved; * Fixing other bugs; |
Version | 1.2.9.6 |
Updated | 3 years ago |
Changelog | V. 1.2.9.6 *New game ending added; *Improved contact tents experience; *New background songs added; *Big Map Area mechanics and visual design improved; *Balancing resources; *New save mechanics regarding buildings; *X5 game speed during attacks unlocked; *New enemy - "Beast" ( They will attack after you finish the "Beasts Layer" mission in the Big Area Map ); *Enemy AI improved; *Dog AI in battle improved; *Colonists AI improved; * Fixing other bugs; |
Version | 1.2.9.2 |
Updated | 3 years ago |
Changelog | V. 1.2.9.2 - ! HALLOWEEN PRESENT ! *Halloween present (open the pumpkin) ! *Improved contact tents experience; *New background songs added; *Big Map Area mechanics and visual design improved; *Balancing resources; *New save mechanics regarding buildings; *X5 game speed during attacks unlocked; *New enemy - "Beast" ( They will attack after you finish the "Beasts Layer" mission in the Big Area Map ); *Enemy AI improved; *Dog AI in battle improved; *Colonists AI improved; * Fixing other bugs; |
Version | 1.2.7.6 |
Updated | 3 years ago |
Changelog | V. 1.2.7.6 *Big Map Area mechanics and visual design improved; *Balancing resources; *New save mechanics regarding buildings; *X5 game speed during attacks unlocked; *New enemy - "Beast" ( They will attack after you finish the "Beasts Layer" mission in the Big Area Map ); *Enemy AI improved; *Dog AI in battle improved; *Colonists AI improved; *New Languages: - Turkish (TR) Türk - Czech (CZ) Český - Dutch (NL) Holandština - Slovak (SK) Slovenský * Fixing other bugs; |
Version | 1.2.7.2 |
Updated | 3 years ago |
Changelog | V. 1.2.7.2 *Balancing resources; *New save mechanics regarding buildings; *X5 game speed during attacks unlocked; *New enemy - "Beast" ( They will attack after you finish the "Beasts Layer" mission on in the Big Area Map ); *Enemy AI improved; *Dog AI in battle improved; *Colonists AI improved; *New Languages: - Turkish (TR) Türk - Czech (CZ) Český - Dutch (NL) Holandština - Slovak (SK) Slovenský * Fixing other bugs; |
Version | 1.2.7.1 |
Updated | 3 years ago |
Changelog | V. 1.2.7.1 *Bug that prevented colonists to work solved; *Audio settings added; *New save mechanics regarding buildings; *X5 game speed during attacks unlocked; *New enemy - "Beast" ( They will attack after you finish the "Beasts Layer" mission on in the Big Area Map ); *Enemy AI improved; *Dog AI in battle improved; *Colonists AI improved; *New Languages: - Turkish (TR) Türk - Czech (CZ) Český - Dutch (NL) Holandština - Slovak (SK) Slovenský *Bug on Big Map solved. * Fixing other bugs; |
Version | 1.2.6.1 |
Updated | 3 years ago |
Changelog | V. 1.2.6.1 *Audio settings added; *New save mechanics regarding buildings; Improved colonists AI regarding buildings; *New enemy - "Beast" ( They will attack after you finish the "Beasts Layer" mission on in the Big Area Map ); *Enemy AI improved; *Dog AI in battle improved; *Colonists AI improved; *New Languages: - Turkish (TR) Türk - Czech (CZ) Český - Dutch (NL) Holandština - Slovak (SK) Slovenský *Bug that prevented colonists to work solved; *Bug on Big Map solved. * Fixing other bugs; |