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Templar Battleforce RPG Demo

Templar Battleforce RPG Demo version history

‹ General Info
Version 2.6.53
Updated 6 years ago
Changelog Please rate if you love Templars!
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E-mail the developer at [email protected]

v2.6.53 - 3/8/2017
- Added new Narvidian drone monster variation -- Carrior-Hunter with short-range beam attack
- Increased Radiation Damage of Radiation-type monsters (Irradiated Goliath, etc)
- Reduced Heat cost of Engineer's Capture Talent level 6+ to 9 from 15
- Buffed Plasma Dmg on Berserk's Kill Strike Talent
- Buffed Radiation/Flame/Plasma Resist values for Lock-Down Talent level 6+
Version 2.6.49
Updated 6 years ago
Changelog Please rate if you like the game :)
* Need help? E-mail [email protected] *

v2.6.49 - 2/15/2018
- Rebuilt Fortify Position Buff from Engineer, reduced to 2 AP - slow but steady
- Added new Giltwing Assault armor for 2H Hammer Paladins, Gear Level 9
- Added new Calvary Assault armor for fast moving Berserks and Paladins, Gear Level 5
- Fixed mismatches in RQ tree, Acrum's Anchor now requires RQ node
- Updated library entries on Supply Points, Leveling Talents
Version 2.6.47
Updated 6 years ago
Changelog v2.6.47 - 1/25/2018
- Corrected enemy level display issues
- Fixed Swap exploit in Starport Breach level
- Added new Soldier Armor 'Warstar Leviathan'
- Added new weapon 'Battalion Mk3 Rifle'
- Added new weapon 'Dhragen Hammer' 2H Maul
- Fixed dialog issues in Tundeer
- Fixes bugs with menus and right clicks

v2.6.45 - 12/29/2017
- Increased range of all Flame Engineer weapons by +1
- Improved display of Talents that cannot be used with Templar's weapon setup
Version 2.6.45
Updated 6 years ago
Changelog v2.6.45 - 12/29/2017
- Increased range of all Flame Engineer weapons by +1
- Improved display of Talents that cannot be used with weapon setup
- Multiple Ordnance stack when browsing
- Reduced cost of 'Turret Defense' by 25%
- Reduced cost of 'Supply Booster 3' by 10%
- Increased Xeno spawning rates in 'Dread Falcon' map
- Repositioned several spawning sites on 'Extermination Protocol' map
- Moved starting, increased Xeno AI on "Prime: Drop Zone"
- Bearheart Relic grants 16% Critical
Version 2.6.43
Updated 6 years ago
Changelog Please rate if you like the game :)
* Need help? E-mail [email protected] *

v2.6.41 - 12/1/2017
- Improved Pipeline levels and fixed map bugs
- Fixes reported game crashes and text typo cleanups
- Buffed Monster Resistance for Sniper, Flamer Cultists
- Increased Accuracy and reduced resistance for Narvidian Flier
- Improved Litch's AI
- Increased cost of 'Turret Perimeter Resupply' to 250
- Reduced price of 'Flame Coat Kit' to 100
- Increased base Armor for Pyro Turrets
Version 2.6.39
Updated 6 years ago
Changelog Please rate if you like the game :)
* Need help? E-mail [email protected] *

v2.6.39 - 9/15/2017
- Grenade Talents can target emtpy ground squares
- Shields: improved Carapace Shield renamed to Orion
- Shields: Defender Shield Auto-Block to 26%
- Paladin Nyra Ridaan carries the Renonwn Kit Relic to battle
- Major Luthor carries the Bearheart Tact Relic - endless counters
- Fixed combat log reporting Attributes on ranged attack
- Hive Mind boss now correctly invulnerable to flames
Version 2.6.37
Updated 6 years ago
Changelog Please rate if you like the game :)
* Need help? E-mail [email protected] *

v2.6.37 - 9/6/2017
- New Weapon: Needler Viper for Scouts, Gear Level 7 Needler
- Rebalanced Weapon: Increased Stealth Ops Naga Rifle to GL 9
- Improved Weapon: Rubicon Needler Relic for Scouts
- New Ordnance: Fury Resupply to resupply Berserk's Wrathful Defense, Kill Strike and Hacking Blows
- If enemy armor debuffed below 0, takes extra Dmg equal to 50% of negative Armor
- Fixed Mag-Core Leviathan
Version 2.6.35
Updated 6 years ago
Version 2.6.33
Updated 6 years ago
Changelog Please rate if you like the game :)
* Need help? E-mail [email protected] *

v2.6.33 - 7/22/2017
- Strikepoint Kit Relic deals double Fire/Plasma Damage in Overwatch
- Reduced RIO rate on Tact Point Supply Boosters to 8 turns
- Fixed issues with combat log - monster level and Templar defensive dice
- Fixed minor bugs with connections in Power Relay grid
- End Turn confirmation no longer miscounts Overwatched Templars
- Fixed bug with overflowing level squad cap in some circumstances
Version 2.6.31
Updated 6 years ago
Changelog Please rate if you like the game :)
* Need help? E-mail [email protected] *

v2.6.31 - 7/5/2017
- Added count of Secondary Objectives to the Objectives screen during levels
- Improved combat log to show damage and armor rolls even when final damage is 0
- Fixed the issue with the extremely low Critical Damage
- Overflow from debuffs on strong dice reduce weak dice
- Clarified "max targets" in all Talent displays
- Fixed issue with AoE attacks treating ties as misses, fixed log issues