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RTS Siege Up! - Medieval War
RTS Siege Up! - Medieval War version history
‹ General InfoVersion | 1.1.106r12 |
Updated | 2 months ago |
Changelog | - Fixed glitch on MT67xx processors - Improved Korean localization (by Saebom Yi) - Added Ukranian language |
Version | 1.1.106r11 (3 variants) |
Updated | 2 months ago |
Changelog | - Fixed glitch on MT67xx processors - Improved Korean localization (by Saebom Yi) - Added Ukranian language |
Version | 1.1.106r10 (2 variants) |
Updated | 11 months ago |
Changelog | - Fixed glitch on MT67xx processors - Improved Korean localization (by Saebom Yi) - Added Ukranian language |
Version | 1.1.106r6 (2 variants) |
Updated | 11 months ago |
Changelog | - Fixed glitch on MT67xx processors - Improved Korean localization (by Saebom Yi) - Added Ukranian language (auto translation) |
Version | 1.1.106r5 (2 variants) |
Updated | 1 year ago |
Changelog | - Added avatars for players (other social features work in progress) - Multiple object editing in level editor - Improved target selection for triggers in level editor and fixed some of triggers - Fixed bug that allowed having unlimited population by abusing ally transport ships |
Version | 1.1.106r2 (3 variants) |
Updated | 1 year ago |
Changelog | - OpenGL ES 3 - Added avatars for players (other social features work in progress) - Multiple object editing in level editor - Improved target selection for triggers in level editor and fixed some of triggers - Fixed bug that allowed having unlimited population by abusing ally transport ships |
Version | 1.1.105r1 (3 variants) |
Updated | 1 year ago |
Changelog | - Added avatars for players (other social features work in progress) - Multiple object editing in level editor - Improved target selection for triggers in level editor and fixed some of triggers - Fixed bug that allowed having unlimited population by abusing ally transport ships |
Version | 1.1.104r4 (2 variants) |
Updated | 1 year ago |
Changelog | - Siege equipment is repaired standing near the workshop - Ships are repaired standing near the shipyard - Catapults nerf (10 dmg→ 5 dmg against normal units, left 10 dmg against archers, spearmen, peasants) - Mounted archers buff (50% → 70% damage when attacking while moving) - Reduced the price of the crossbowman - Increased battering ram health to 1200. - Fixed effectiveness of knights |
Version | 1.1.104r2 (2 variants) |
Updated | 1 year ago |
Changelog | - Siege equipment is repaired standing near the workshop - Ships are repaired standing near the shipyard - Catapults nerf (10 dmg→ 5 dmg against normal units, left 10 dmg against archers, spearmen, peasants) - Mounted archers buff (50% → 70% damage when attacking while moving) - Reduced the price of the crossbowman - Increased battering ram health to 1200. - Fixed effectiveness of knights |
Version | 1.1.104 (3 variants) |
Updated | 1 year ago |
Changelog | - Siege equipment is repaired standing near the workshop - Ships are repaired standing near the shipyard - Catapults nerf (10 dmg→ 5 dmg against normal units, left 10 dmg against archers, spearmen, peasants) - Mounted archers buff (50% → 70% damage when attacking while moving) - Reduced the price of the crossbowman - Increased battering ram health to 1200. - Fixed effectiveness of knights |