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RTS Siege Up! - Medieval War

RTS Siege Up! - Medieval War version history

‹ General Info
Version 1.1.106r12
Updated 2 months ago
Changelog - Fixed glitch on MT67xx processors
- Improved Korean localization (by Saebom Yi)
- Added Ukranian language
Version 1.1.106r11 (3 variants)
Updated 2 months ago
Changelog - Fixed glitch on MT67xx processors
- Improved Korean localization (by Saebom Yi)
- Added Ukranian language
Version 1.1.106r10 (2 variants)
Updated 11 months ago
Changelog - Fixed glitch on MT67xx processors
- Improved Korean localization (by Saebom Yi)
- Added Ukranian language
Version 1.1.106r6 (2 variants)
Updated 11 months ago
Changelog - Fixed glitch on MT67xx processors
- Improved Korean localization (by Saebom Yi)
- Added Ukranian language (auto translation)
Version 1.1.106r5 (2 variants)
Updated 1 year ago
Changelog - Added avatars for players (other social features work in progress)
- Multiple object editing in level editor
- Improved target selection for triggers in level editor and fixed some of triggers
- Fixed bug that allowed having unlimited population by abusing ally transport ships
Version 1.1.106r2 (3 variants)
Updated 1 year ago
Changelog - OpenGL ES 3
- Added avatars for players (other social features work in progress)
- Multiple object editing in level editor
- Improved target selection for triggers in level editor and fixed some of triggers
- Fixed bug that allowed having unlimited population by abusing ally transport ships
Version 1.1.105r1 (3 variants)
Updated 1 year ago
Changelog - Added avatars for players (other social features work in progress)
- Multiple object editing in level editor
- Improved target selection for triggers in level editor and fixed some of triggers
- Fixed bug that allowed having unlimited population by abusing ally transport ships
Version 1.1.104r4 (2 variants)
Updated 1 year ago
Changelog - Siege equipment is repaired standing near the workshop
- Ships are repaired standing near the shipyard
- Catapults nerf (10 dmg→ 5 dmg against normal units, left 10 dmg against archers, spearmen, peasants)
- Mounted archers buff (50% → 70% damage when attacking while moving)
- Reduced the price of the crossbowman
- Increased battering ram health to 1200.
- Fixed effectiveness of knights
Version 1.1.104r2 (2 variants)
Updated 1 year ago
Changelog - Siege equipment is repaired standing near the workshop
- Ships are repaired standing near the shipyard
- Catapults nerf (10 dmg→ 5 dmg against normal units, left 10 dmg against archers, spearmen, peasants)
- Mounted archers buff (50% → 70% damage when attacking while moving)
- Reduced the price of the crossbowman
- Increased battering ram health to 1200.
- Fixed effectiveness of knights
Version 1.1.104 (3 variants)
Updated 1 year ago
Changelog - Siege equipment is repaired standing near the workshop
- Ships are repaired standing near the shipyard
- Catapults nerf (10 dmg→ 5 dmg against normal units, left 10 dmg against archers, spearmen, peasants)
- Mounted archers buff (50% → 70% damage when attacking while moving)
- Reduced the price of the crossbowman
- Increased battering ram health to 1200.
- Fixed effectiveness of knights