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RTS Siege Up! - Medieval War
RTS Siege Up! - Medieval War version history
‹ General InfoVersion | 1.1.102r2 |
Updated | 2 years ago |
Changelog | - Added 3 new missions for the campaign - New decoration objects and textures for level editor, fixes of some commands - Healer improvements, fixes and increased healing range - Catapult rebalance, increased damage against units - Switching between 120/200 units limit in lobby settings - Increased moving speed of spearmen and added damage bonus against towers for catapults - Fixes and improvements of Multiplayer - Minor fixes and optimizations |
Version | 1.0.37 |
Updated | 3 years ago |
Changelog | ИсРравлены баги: - Бот игнорировал захват собственных шахт - ТеРерь увеличена стабильность формаций в большинстве случаев. - Блокирование выхода у зданий. ТеРерь Роставить домик Ррямо Реред выходом из здания не Ролучится. - Иногда мосты становились неРроходимы - Солдаты часто становились и туРили Росреди битвы. Больше такого не Рроисходит. - Медленные сохранения. ТеРерь сохранения занимают около секунды, как и Роложено сохранениям. - У лучников Роявился радиус обнаружения врагов. |
Version | 1.1.93 (3 variants) |
Updated | 2 years ago |
Changelog | - Naval and archers balance improvements - Significant memory and multiplayer optimizations and fixes - Wi-Fi multiplayer (please enable in settings) - Replays recording and playing (please enable in settings) - Search levels by name and description - Editor and triggers improvements - Graphics and UI improvements and fixes |
Version | 1.1.92 |
Updated | 2 years ago |
Changelog | - Naval and archers balance improvements - Significant memory and multiplayer optimizations and fixes - Wi-Fi multiplayer (please enable in settings) - Replays recording and playing (please enable in settings) - Search levels by name and description - Editor and triggers improvements - Graphics and UI improvements and fixes |
Version | 1.0.30 |
Updated | 3 years ago |
Changelog | Release of RTS Siege up! |
Version | 1.1.80 (5 variants) |
Updated | 2 years ago |
Changelog | - Optimizations and graphical improvements - Voices for troops and workers - Friends list and extended user information - Downloaded levels list - Improved campaign levels - New peasant models - Multiple buildings selection and training queues |
Version | 1.1.74 (4 variants) |
Updated | 2 years ago |
Changelog | - Fixed few bugs related to walls, stairs and transport ships - Fixed "King's guard" and "Ice stronghold" missions - Added a global map of the game world (experimental) - Added Attack-Move mode (troops are attacking every enemy on their way) - Improved boarding/unboarding and group selection UI - Improved map scrolling |
Version | 1.1.71 (4 variants) |
Updated | 2 years ago |
Changelog | Compatible with old servers. Just client bugfix. - Fixed destruction of stairs on the wall - Fixed destruction of an own building - Fixed not working replicas after lose/victory - Now autosaved game is removed if game unable to load after first try in order to prevent blocking of the game because of broken level |
Version | 1.1.70 |
Updated | 2 years ago |
Changelog | - Tower build timer and mine capture timer - Rebalance of Knights, Ballistas and Battering ram - Editor improvements (better copying, copy between levels, fixes, better zoom and scroll) - Multiplayer fixes (switch to spectator after lose, handle connection while game loading, shared unit selection) - Added skeletons and updated "Giants attack" mission - UI fixes (population, groups, new wiki, cheats with old saves, mission restart) |
Version | 1.1.63 |
Updated | 2 years ago |
Changelog | - Fixed "New Game" start - Added "Surrender" button - Now you cannot start a multiplayer game for only 1 player - The "Ready" button is no longer shown to spectators - Color coding of server status - Show player list in server info window - Fixed displaying of nicknames in the lobby - Show team of a player in the chat in the game - When the market building is selected, the "Shift" button appears at the bottom right for quick sale / purchase of resources |