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Rommel & Afrika Korps (free)
Rommel & Afrika Korps (free) version history
‹ General InfoVersion | 5.0.2.0 |
Updated | 6 years ago |
Changelog | + Setting: Selected Unit Size + Minimap: tap focuses on selected area, separate 'map' button on upper-left corner to access full screen map + Stats: Number of Encircled units multiplied by 5 to prevent the graph from just being a flat line + Stat: Average Fuel Percent on Combat Units + Setting: Turn Road/Railway marker [##] on/off + Setting: Turn City marker [CC] on/off + Refreshed handful of icons |
Version | 5.0.0.2 |
Updated | 6 years ago |
Changelog | + Bad terrain changed to Mountains to unify graphics across games + Impassable terrain is NO-GO zone (Qattara Depression, Great Sand Sea) in new games + Terrain generation: Re-thought process to be more accurate & reduce empty spots + Added some single mountains to represent hills/ridges + Added City: Siwa (center-down on map, to prevent cityless area) + Map labels: names of most notable terrain features + Touches between menu items ignored to prevent accidental taps + Clarified Privacy Policy |
Version | 4.6.8.1 |
Updated | 6 years ago |
Changelog | + Big Advances: If one side gains over 13 VPs during one turn, the other side loses MPs from multiple units + Combat Formula: Cumulative Combat: More bonus from repeated attacks against the same enemy unit during one turn + Setting: Automatically mark resting unit DONE for the turn + Setting: Turn Tactical Location/Move-Point/Route system ON/OFF + War Status: Separate Withdraw, Weather, Events column + Minimap: Fuel Depot marked with orange color + HOF: Minor cleanup |
Version | 4.6.8.0 |
Updated | 6 years ago |
Changelog | + Big Advances: If one side gains over 13 VPs during one turn, the other side loses MPs from multiple units + Combat Formula: Cumulative Combat: More bonus from repeated attacks against the same enemy unit during one turn + Setting: Automatically mark resting unit DONE for the turn + Setting: Turn Tactical Location/Move-Point/Route system ON/OFF + War Status: Separate Withdraw, Weather, Events column + Minimap: Fuel Depot marked with orange color + HOF: Minor cleanup |
Version | 4.6.6.4 |
Updated | 6 years ago |
Changelog | v4.6.6 + Size of Markers on Unit: Tiny, default, big + Setting: MP Color:White, Grey, Blue, Bright Blue - Combat vs Support + Red E1, E2, etc marker on unit: Encircled turns: Turns spent out of supply + App-level settings moved to separate Settings view (gear icon on lower-right corner of Play-HOF screen) + Setting: HOF: How many scores to download (keep number low if device low on storage) + Long press DONE: Mark unit permanently DONE (move to unlock) + New Airforce icon |
Version | 4.6.6.2 |
Updated | 6 years ago |
Changelog | v4.6.6 + Size of Markers on Unit: Tiny, default, big + Setting: MP Color:White, Grey, Blue, Bright Blue - Combat vs Support + Red E1, E2, etc marker on unit: Encircled turns: Turns spent out of supply + App-level settings moved to separate Settings view (gear icon on lower-right corner of Play-HOF screen) + Setting: HOF: How many scores to download (keep number low if device low on storage) + Long press DONE: Mark unit permanently DONE (move to unlock) + New Airforce icon |
Version | 4.6.4.2 |
Updated | 6 years ago |
Changelog | v4.6.4 + Long press DONE: Mark unit permanently DONE (move to unlock) + Antitank Guns: Small bonus vs immobile targets + Setting: MP/HP marker transparency + Slightly rounded HP and MP square v4.6.2 + Line-of-Sight (LOS) & Fog-of-War (FOW) improvements + Minimap: white combat units, black support units, skips mines + Italian Collaboration & Operation Flipper: White border on Locked down units + Setting: Switch for Bombardment/Barrage dialog + Setting: Unit Markers: Increase size switch |
Version | 4.6.2.4 |
Updated | 6 years ago |
Changelog | v4.6.2 + Handful of Line-of-Sight (LOS) and Fog-of-War (FOW) improvements + Minimap: white combat units, black support units, doesn't show mines + Operation Flipper: British Commando Raid only locks down half of the units + Italian Collaboration & Operation Flipper: Locked down units marked with white border + Setting: Separate switch for Bombardment/Barrage dialog + Setting: Unit Markers: Increase size switch + Settings View: Locked down options are blue + Minimap: Max size increased to 16 |
Version | 4.6.0.6 |
Updated | 6 years ago |
Version | 4.6.0.5 |
Updated | 6 years ago |
Changelog | + Setting: Minimap Touch: Full Screen Map or jump to location + Encircled support unit: scattering depends on turns spent out of supply & balance nearby + Setting: Unit selection: Loop nearby/all until marked done + Unit selection order: Below list NEARBY, then EVERYWHERE + 1) Rest done 2) Support Unit 3) Resting/Encircled 4) Zero HP 5) Rear MPs 6) Remaining units + Shape of Fuel Depot icon changed from square + Tapping hexagon with multiple enemy units shows popup + Yellow ** inexperienced unit |