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Rommel & Afrika Korps (free)

Rommel & Afrika Korps (free) version history

‹ General Info
Version 5.0.2.0
Updated 6 years ago
Changelog + Setting: Selected Unit Size
+ Minimap: tap focuses on selected area, separate 'map' button on upper-left corner to access full screen map
+ Stats: Number of Encircled units multiplied by 5 to prevent the graph from just being a flat line
+ Stat: Average Fuel Percent on Combat Units
+ Setting: Turn Road/Railway marker [##] on/off
+ Setting: Turn City marker [CC] on/off
+ Refreshed handful of icons
Version 5.0.0.2
Updated 6 years ago
Changelog + Bad terrain changed to Mountains to unify graphics across games
+ Impassable terrain is NO-GO zone (Qattara Depression, Great Sand Sea) in new games
+ Terrain generation: Re-thought process to be more accurate & reduce empty spots
+ Added some single mountains to represent hills/ridges
+ Added City: Siwa (center-down on map, to prevent cityless area)
+ Map labels: names of most notable terrain features
+ Touches between menu items ignored to prevent accidental taps
+ Clarified Privacy Policy
Version 4.6.8.1
Updated 6 years ago
Changelog + Big Advances: If one side gains over 13 VPs during one turn, the other side loses MPs from multiple units
+ Combat Formula: Cumulative Combat: More bonus from repeated attacks against the same enemy unit during one turn
+ Setting: Automatically mark resting unit DONE for the turn
+ Setting: Turn Tactical Location/Move-Point/Route system ON/OFF
+ War Status: Separate Withdraw, Weather, Events column
+ Minimap: Fuel Depot marked with orange color
+ HOF: Minor cleanup
Version 4.6.8.0
Updated 6 years ago
Changelog + Big Advances: If one side gains over 13 VPs during one turn, the other side loses MPs from multiple units
+ Combat Formula: Cumulative Combat: More bonus from repeated attacks against the same enemy unit during one turn
+ Setting: Automatically mark resting unit DONE for the turn
+ Setting: Turn Tactical Location/Move-Point/Route system ON/OFF
+ War Status: Separate Withdraw, Weather, Events column
+ Minimap: Fuel Depot marked with orange color
+ HOF: Minor cleanup
Version 4.6.6.4
Updated 6 years ago
Changelog v4.6.6
+ Size of Markers on Unit: Tiny, default, big
+ Setting: MP Color:White, Grey, Blue, Bright Blue - Combat vs Support
+ Red E1, E2, etc marker on unit: Encircled turns: Turns spent out of supply
+ App-level settings moved to separate Settings view (gear icon on lower-right corner of Play-HOF screen)
+ Setting: HOF: How many scores to download (keep number low if device low on storage)
+ Long press DONE: Mark unit permanently DONE (move to unlock)
+ New Airforce icon
Version 4.6.6.2
Updated 6 years ago
Changelog v4.6.6
+ Size of Markers on Unit: Tiny, default, big
+ Setting: MP Color:White, Grey, Blue, Bright Blue - Combat vs Support
+ Red E1, E2, etc marker on unit: Encircled turns: Turns spent out of supply
+ App-level settings moved to separate Settings view (gear icon on lower-right corner of Play-HOF screen)
+ Setting: HOF: How many scores to download (keep number low if device low on storage)
+ Long press DONE: Mark unit permanently DONE (move to unlock)
+ New Airforce icon
Version 4.6.4.2
Updated 6 years ago
Changelog v4.6.4
+ Long press DONE: Mark unit permanently DONE (move to unlock)
+ Antitank Guns: Small bonus vs immobile targets
+ Setting: MP/HP marker transparency
+ Slightly rounded HP and MP square

v4.6.2
+ Line-of-Sight (LOS) & Fog-of-War (FOW) improvements
+ Minimap: white combat units, black support units, skips mines
+ Italian Collaboration & Operation Flipper: White border on Locked down units
+ Setting: Switch for Bombardment/Barrage dialog
+ Setting: Unit Markers: Increase size switch
Version 4.6.2.4
Updated 6 years ago
Changelog v4.6.2
+ Handful of Line-of-Sight (LOS) and Fog-of-War (FOW) improvements
+ Minimap: white combat units, black support units, doesn't show mines
+ Operation Flipper: British Commando Raid only locks down half of the units
+ Italian Collaboration & Operation Flipper: Locked down units marked with white border
+ Setting: Separate switch for Bombardment/Barrage dialog
+ Setting: Unit Markers: Increase size switch
+ Settings View: Locked down options are blue
+ Minimap: Max size increased to 16
Version 4.6.0.6
Updated 6 years ago
Version 4.6.0.5
Updated 6 years ago
Changelog + Setting: Minimap Touch: Full Screen Map or jump to location
+ Encircled support unit: scattering depends on turns spent out of supply & balance nearby
+ Setting: Unit selection: Loop nearby/all until marked done
+ Unit selection order: Below list NEARBY, then EVERYWHERE
+ 1) Rest done 2) Support Unit 3) Resting/Encircled 4) Zero HP 5) Rear MPs 6) Remaining units
+ Shape of Fuel Depot icon changed from square
+ Tapping hexagon with multiple enemy units shows popup
+ Yellow ** inexperienced unit