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- Download Going Deeper! : Colony Sim versions history
Going Deeper! : Colony Sim
Going Deeper! : Colony Sim version history
‹ General InfoVersion | 0.3.7e |
Updated | 2 years ago |
Changelog | - Item duplicates with zero amounts no longer created while trade - Merchants are no longer affected by traps - Negative thoughts were weakened at the start of the game - Stone now drops more frequently - Goblins now have bombs only after the second wave. - Iron walls require more bombs to explode than before - Goblins now are more willing to step into the traps - Traps now has several charges |
Version | 0.3.5a |
Updated | 3 years ago |
Changelog | - Fixed incorrect hauler behaviour - Fixed empty workshop building menu when language is set to Portuguese - Settlers no longer wait for all resources to begin crafting or building - Fixed bug with clearing task queue - Copper Gladius x2 added to Merchant good list while the first arrival - Game icon is changed - Now you can see how much resources left to collect before start building according to the building task |
Version | 0.3.3b |
Updated | 3 years ago |
Changelog | Improved early game experience: -First goblin attack moved one year forward -First merchant arrival moved one year forward -Trade Depot requirements significantly reduced -Improved Warrior Retreat Behaviour |
Version | 0.3.2b |
Updated | 3 years ago |
Changelog | Fixed crash caused by interaction with stockpile/farmplot/forest reserve |