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Zombie Shop
Zombie Shop version history
‹ General InfoVersion | 0.42.1 (2 variants) |
Updated | 1 year ago |
Changelog | Your town is growing and developing! - Rewards increased for completing a day in the Craftsman's Pass. - New rewards for completing the entire Craftsman's Pass! - Supply Van rewards rebalanced. - The interface: a new navigation menu with a few new sections coming up soon! Other improvements and bug fixes included. Zombies shall not pass! |
Version | 0.42.0 (3 variants) |
Updated | 1 year ago |
Changelog | Your town is growing and developing! - Rewards increased for completing a day in the Craftsman's Pass. - New rewards for completing the entire Craftsman's Pass! - Supply Van rewards rebalanced. - The interface: a new navigation menu with a few new sections coming up soon! Other improvements and bug fixes included. Zombies shall not pass! |
Version | 0.41.1 (4 variants) |
Updated | 1 year ago |
Changelog | Time to take your shop to the next level! - Interior decorations no longer count towards the shop's furniture limit: use as many of them as you want! - More interior design options thanks to newly arrived decorations. - Prices for decorations revised, as is the energy obtainable from them. Meanwhile, a few bug fixes and a couple of upgrades are that very cherry on the cake! |
Version | 0.41.0 |
Updated | 1 year ago |
Changelog | Time to take your shop to the next level! - Interior decorations no longer count towards the shop's furniture limit: use as many of them as you want! - More interior design options thanks to newly arrived decorations. - Prices for decorations revised, as is the energy obtainable from them. Meanwhile, a few bug fixes and a couple of upgrades are that very cherry on the cake! |
Version | 0.40.2 (2 variants) |
Updated | 1 year ago |
Changelog | - A new event! Start your Supply Van and set off to help those fighting the zombies! Deliver supplies to as many fighters as possible and earn rewards! - Get notified about inactive Guild members and gradually freeze their investments - Spicing up Supply Runs: Regions now level up faster, and so do Preppers and Leaders (all the while spending less stamina)! - A greater chance of getting Strongboxes or Keys for blocking hazards - New blueprints and outdoor decorations with a Craftsman's Pass |
Version | 0.40.1 (2 variants) |
Updated | 1 year ago |
Changelog | - A new event! Start your Supply Van and set off to help those fighting the zombies! Deliver supplies to as many fighters as possible and earn rewards! - Get notified about inactive Guild members and gradually freeze their investments - Spicing up Supply Runs: Regions now level up faster, and so do Preppers and Leaders (all the while spending less stamina)! - A greater chance of getting Strongboxes or Keys for blocking hazards - New blueprints and outdoor decorations with a Craftsman's Pass |
Version | 0.40.0 (3 variants) |
Updated | 1 year ago |
Changelog | - A new event! Start your Supply Van and set off to help those fighting the zombies! Deliver supplies to as many fighters as possible and earn rewards! - Get notified about inactive Guild members and gradually freeze their investments - Spicing up Supply Runs: Regions now level up faster, and so do Preppers and Leaders (all the while spending less stamina)! - A greater chance of getting Strongboxes or Keys for blocking hazards - New blueprints and outdoor decorations with a Craftsman's Pass |
Version | 0.31.1 (3 variants) |
Updated | 1 year ago |
Changelog | The town continues to survive and develop, with changes doing it good! Firstly, Talents are now stronger and more efficient. An acquired Talent affects item sub-types across all tiers, and you can boost it, too. Secondly, it's gotten easier to obtain extra rewards for Supply Runs - thanks to revised Hazards and Perks. Thirdly, there is more energy for trading now, and it's spent more efficiently, too! Let alone better performance and an updated game balance: we sure did both! |
Version | 0.31.0 (3 variants) |
Updated | 1 year ago |
Changelog | The town continues to survive and develop, with changes doing it good! Firstly, Talents are now stronger and more efficient. An acquired Talent affects item sub-types across all tiers, and you can boost it, too. Secondly, it's gotten easier to obtain extra rewards for Supply Runs - thanks to revised Hazards and Perks. Thirdly, there is more energy for trading now, and it's spent more efficiently, too! Let alone better performance and an updated game balance: we sure did both! |
Version | 0.30.0 (3 variants) |
Updated | 1 year ago |
Changelog | Despite those pesky zombies, life is bustling! Introducing Benny: party king, arcade games fan, and lover of quality things who's always happy to splurge! We know shopkeeping takes a lot of effort. However, it's just got easier thanks to our new rewards for consecutive daily log-ins! Suppliers have revised their prices, too, knocking many of them down. Yet there are more rewards for your labors: welcome the in-game achievements! Collect and take pride! Oh, and the usual fixes and upgrades. |