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Yet Another Pixel Dungeon
Yet Another Pixel Dungeon version history
‹ General InfoVersion | 0.3.2a+ (5 variants) |
Updated | 4 years ago |
Version | 0.3.2a |
Updated | 4 years ago |
Version | 0.3.1j |
Updated | 6 years ago |
Changelog | Version 0.3.1j fixed game crashes, adds shoplifting feature and tweaks game balance a bit. All details are available in the in-game changelog. |
Version | 0.3.1h |
Updated | 6 years ago |
Changelog | Update 0.3.1h fixes issue with ranged weapons working incorrectly |
Version | 0.3.0f |
Updated | 6 years ago |
Changelog | Finally! An update! This version offers a huge load of mostly minor balance tweaks, visual improvements and bug fixes, but also option to support this project financially. All of the important info is available within the game. Thank you for waiting! |
Version | 0.3.0e |
Updated | 6 years ago |
Changelog | Finally! An update! This version offers a huge load of mostly minor balance tweaks, visual improvements and bug fixes, but also option to support this project financially. All of the important info is available within the game. |
Version | 0.3.0c |
Updated | 7 years ago |
Changelog | Version 0.3.0c is here! Most changes are mentioned in the game. Also, PLEASE READ: 1. Localization WILL be implemented, but this will happen only after I will bring subclasses back (which means that it will happen only after the update 0.4.0). 2. Multiplayer WILL NOT be implemented, never. This is due to how problematic it would be to make it work properly with current game mechanics. I will NOT change these decisions. Thank you for understanding. Good luck! |
Version | 0.3.0b |
Updated | 7 years ago |
Changelog | Version 0.3.0b was released! It mostly fixes some of the found bugs, exploits and typos, but also affects the game balance a bit. All details are in the game. Thank you for your patience! |
Version | 0.3.0 |
Updated | 7 years ago |
Changelog | Version 0.3.0 was released! - all classes are now unlocked by default More details here: https://redd.it/5kafc4 Thank you for playing! Good luck! |
Version | 0.2.9e |
Updated | 7 years ago |
Changelog | Hotfix 0.2.9e is out! - Fixed game freezing during generating boss levels if there were items dropped into a into a chasm on a previous depth - Fixed incorrect strength requirement shown when weapon in the off hand was identified, but item in the main hand was not - Fixed wands from heros' remains not having their sprite synced with current wand materials |