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Wrestling Empire

Wrestling Empire version history

‹ General Info
Version 1.3.5
Updated 2 years ago
Changelog - Rearranged in-game options relevant to each mode - including requesting interferences in exhibitions or booking!
- You can now preview the match rules by touching the match description at the calendar screen.
- People that have met before use familiar names where appropriate.
- Prop selections are in alphabetical order and now have different costs.
- New sitting pose.
- Various bug fixes & balancing.
Version 1.3.4 (2 variants)
Updated 2 years ago
Changelog - New "Leapfrog" and step over counters vs running opponents.
- Swivelling Hurricanranas or Powerbombs from front to back.
- Signs can now be held like a weapon and such objects have their own taunts.
- Improved logic on changing focus: Tap the command quickly to browse through ALL viable targets. Tap once with a direction to find the nearest. Hold to disengage completely.
- Improved AI and collision detection.
Version 1.3.2
Updated 2 years ago
Changelog - A promotion editor can be unlocked by winning every title or taking every promotion to the top of the ratings.
- The background colour subtly changes to match the colour of the promotion.
- Brand recognition only accounts for a third of the live gate instead of half, putting more focus on a good in-ring product to achieve the final number.
- Editing for more than 10 minutes auto-saves.
- New holds: Leg Stretch, Chin Lock, Triangle Hold, knee bar escape vs the rear.
Version 1.3.1 (4 variants)
Updated 2 years ago
Changelog - Spamming attacks with either hand can risk hurting it.
- Stronger characters can stumble instead of falling.
- New corner slump to the ground.
- Improved turning animation from a sitting position.
- Dedicated taunts for holding title belts aloft.
- Various bug fixes & balancing.
Version 1.3.0 (3 variants)
Updated 2 years ago
Changelog - New weapons include: hammer, console, briefcase, brass knucks, extinguisher, trophy, gun, broom.
- You can deliberately set fire to a smaller object by pressing Taunt and Pick-Up at the same time.
- Aging is optional under the "Universe" tab if you find original characters are dying off too much after prolonged careers.
- Various bug fixes & balancing.
Version 1.2.9 (3 variants)
Updated 2 years ago
Changelog - New pins & holds.
- Condensed crawling animation prevents referees getting too close.
- New sideways double-roll grants immunity to escape crushes at the last moment.
- Various bug fixes & balancing.
Version 1.2.8 (2 variants)
Updated 2 years ago
Changelog - New weapons include light tubes and consumable beverages (which you can drink with the Taunt command to score different health benefits!).
- Lots of new holds and MMA transitions, which can be applied directly with a lying grapple vs a lying opponent.
- Attendances have an upper limit closer to 10,000 - with more taxation to keep the pressure as high as your income.
- Bookers have to be paid per appearance.
- Your ring design is preserved each week.
- Various bug fixes & balancing.
Version 1.2.6 (2 variants)
Updated 2 years ago
Changelog - New flying attacks include a "Diving Headbutt" and "Spinal Tap".
- New skateboard prop (albeit only as a weapon!).
- New half-skull mask.
- Invading rival territories now risks an inter-promotional showdown!
- Characters now have a home territory where they are more welcome and would rather be.
- New "Employment" promo category makes it easier to find references to companies, etc.
- Various bug fixes & balancing.
Version 1.2.5 (3 variants)
Updated 2 years ago
Changelog - New "Vice Grip" head move.
- Remastered face textures.
- Deceased wrestlers can regenerate as somebody else!
- The highest/lowest rated segments are recorded and acknowledged in the news.
- Human players only roll out of the ring with the run command.
- As a booker, your character is always 50% tired.
- Various other bug fixes & balancing.
Version 1.2.4 (3 variants)
Updated 2 years ago
Changelog - Arenas are once again attended properly each week in career mode.
- Tag Team matches are cast properly with 4 wrestlers instead of 2.
- Each new year in one career also resets the schedule of the other (and previously affected years should be fixed automatically).
- Dragging a name box off the screen or over the company logo should now release them to another roster.
- Employees with "Title Push" or "Creative Control" clauses cannot be denied a requested spot.