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Wrestling Empire
Wrestling Empire version history
‹ General InfoVersion | 1.3.5 |
Updated | 2 years ago |
Changelog | - Rearranged in-game options relevant to each mode - including requesting interferences in exhibitions or booking! - You can now preview the match rules by touching the match description at the calendar screen. - People that have met before use familiar names where appropriate. - Prop selections are in alphabetical order and now have different costs. - New sitting pose. - Various bug fixes & balancing. |
Version | 1.3.4 (2 variants) |
Updated | 2 years ago |
Changelog | - New "Leapfrog" and step over counters vs running opponents. - Swivelling Hurricanranas or Powerbombs from front to back. - Signs can now be held like a weapon and such objects have their own taunts. - Improved logic on changing focus: Tap the command quickly to browse through ALL viable targets. Tap once with a direction to find the nearest. Hold to disengage completely. - Improved AI and collision detection. |
Version | 1.3.2 |
Updated | 2 years ago |
Changelog | - A promotion editor can be unlocked by winning every title or taking every promotion to the top of the ratings. - The background colour subtly changes to match the colour of the promotion. - Brand recognition only accounts for a third of the live gate instead of half, putting more focus on a good in-ring product to achieve the final number. - Editing for more than 10 minutes auto-saves. - New holds: Leg Stretch, Chin Lock, Triangle Hold, knee bar escape vs the rear. |
Version | 1.3.1 (4 variants) |
Updated | 2 years ago |
Changelog | - Spamming attacks with either hand can risk hurting it. - Stronger characters can stumble instead of falling. - New corner slump to the ground. - Improved turning animation from a sitting position. - Dedicated taunts for holding title belts aloft. - Various bug fixes & balancing. |
Version | 1.3.0 (3 variants) |
Updated | 2 years ago |
Changelog | - New weapons include: hammer, console, briefcase, brass knucks, extinguisher, trophy, gun, broom. - You can deliberately set fire to a smaller object by pressing Taunt and Pick-Up at the same time. - Aging is optional under the "Universe" tab if you find original characters are dying off too much after prolonged careers. - Various bug fixes & balancing. |
Version | 1.2.9 (3 variants) |
Updated | 2 years ago |
Changelog | - New pins & holds. - Condensed crawling animation prevents referees getting too close. - New sideways double-roll grants immunity to escape crushes at the last moment. - Various bug fixes & balancing. |
Version | 1.2.8 (2 variants) |
Updated | 2 years ago |
Changelog | - New weapons include light tubes and consumable beverages (which you can drink with the Taunt command to score different health benefits!). - Lots of new holds and MMA transitions, which can be applied directly with a lying grapple vs a lying opponent. - Attendances have an upper limit closer to 10,000 - with more taxation to keep the pressure as high as your income. - Bookers have to be paid per appearance. - Your ring design is preserved each week. - Various bug fixes & balancing. |
Version | 1.2.6 (2 variants) |
Updated | 2 years ago |
Changelog | - New flying attacks include a "Diving Headbutt" and "Spinal Tap". - New skateboard prop (albeit only as a weapon!). - New half-skull mask. - Invading rival territories now risks an inter-promotional showdown! - Characters now have a home territory where they are more welcome and would rather be. - New "Employment" promo category makes it easier to find references to companies, etc. - Various bug fixes & balancing. |
Version | 1.2.5 (3 variants) |
Updated | 2 years ago |
Changelog | - New "Vice Grip" head move. - Remastered face textures. - Deceased wrestlers can regenerate as somebody else! - The highest/lowest rated segments are recorded and acknowledged in the news. - Human players only roll out of the ring with the run command. - As a booker, your character is always 50% tired. - Various other bug fixes & balancing. |
Version | 1.2.4 (3 variants) |
Updated | 2 years ago |
Changelog | - Arenas are once again attended properly each week in career mode. - Tag Team matches are cast properly with 4 wrestlers instead of 2. - Each new year in one career also resets the schedule of the other (and previously affected years should be fixed automatically). - Dragging a name box off the screen or over the company logo should now release them to another roster. - Employees with "Title Push" or "Creative Control" clauses cannot be denied a requested spot. |