Discover

Topics

Voidspace (pre-paid, cross-platform download only)

Voidspace (pre-paid, cross-platform download only) version history

‹ General Info
Version Build-5104
Updated 1 year ago
Changelog - Adding a new physical collision type for the "new world" content
Version Build-5099
Updated 2 years ago
Version Build-5073
Updated 2 years ago
Changelog - Added an "energy utilization" label to the main screen so you can easily see how much energy is being used vs consumed in your current ship/base
- In-game overlay gauges (that hover above every ship/character/object) to show hitpoints and other things will no longer show up unless they aren't 100% full.
Version Build-5050
Updated 2 years ago
Changelog - Weapons and invention tools can now have durability! They will become "wrecks" when they run out of HP with regular use.
- Weapons can now be "wrecked" and stay within their weapon slots (more improvements need to still happen to preserve their inventories..etc)
Version Build-5042
Updated 2 years ago
Changelog - Bugfix for the railgun family of weapons when firing automatically on an asteroid
Version Build-5041
Updated 2 years ago
Changelog - Fixed issue with new character spawns!
Version Build-5039
Updated 2 years ago
Changelog - Quick hotfix for the last update
Version Build-5004
Updated 2 years ago
Changelog - Major change to the max speed of over powered engines
- ship sprites that are not loaded should now at least show themselves as a series of blocks instead of a floating question mark
- A fix for double click navigation with shift key pressed to set multiple waypoints
- the sidebar should now remember which tab you were on when you switch characters or refresh
- manual control on mmobile when close to a large ship should be easier
Version Build-4921
Updated 2 years ago
Version Build-4646
Updated 3 years ago