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Version 1.2.0.18 (2 variants)
Updated 9 months ago
Changelog -Added new tier 3 technologies
-Added new tier 3 milestones
-Reworked Field Modulation
-Added 3 new modules
-Added 3 new achievements
-Added a Physicist Robot that can automate Field Modulation
-Trigger is now more consistent when triggering hacks
-You are now awarded with 1 hack experience for every second offline
-Added Japanese translation
-Balance changes
-Bug fixes
Version 1.2.0.17 (2 variants)
Updated 9 months ago
Changelog -Added new tier 3 technologies
-Added new tier 3 milestones
-Reworked Field Modulation
-Added 3 new modules
-Added 3 new achievements
-Added a Physicist Robot that can automate Field Modulation
-Trigger is now more consistent when triggering hacks
-You are now awarded with 1 hack experience for every second offline
-Added Japanese translation
-Balance changes
-Bug fixes
Version 1.2.0.16 (3 variants)
Updated 9 months ago
Changelog -Added new tier 3 technologies
-Added new tier 3 milestones
-Reworked Field Modulation
-Added 3 new modules
-Added 3 new achievements
-Added a Physicist Robot that can automate Field Modulation
-Trigger is now more consistent when triggering hacks
-You are now awarded with 1 hack experience for every second offline
-Added Japanese translation
-Balance changes
-Bug fixes
Version 1.1.1.16
Updated 10 months ago
Changelog -Added the option to import/export your saves
-GPU and Network assemblers are now synced and should keep a 50/50 production when both are activated
-Added a review prompt
-Increased visibility of colored dots in the switch minigame
-Added a 500k diamond reward for reviewing the game
-Players no long start with 500k diamonds
-Fixed viruses not counting towards virus eliminations statistic
-Fixed robots not being able to collect module parts and disconnection artifacts
Version 1.1.0.10 (3 variants)
Updated 11 months ago
Changelog -Added amplifier artifact
-Moved the shop button back to the bottom menu
-The upgrades menu is now hidden until you reach level 1
-Fixed random crashes during initialization
Version 1.1.0.8 (2 variants)
Updated 11 months ago
Changelog -Added 2 new tier 2 technologies
-Added a new tier 2 milestone
-Added 2 new hacks
-Added 2 new modules
-Diamonds are now always produced at a 100% rate while offline
-Updated the RGB effect
-Added the option to hide the RGB module
-Added more Particle Accelerators for purchase
-Added Turkish translation
-Fixed electronics artifacts spawning despite having 0 production of it
-Fixed wallpaper buttons
-Fixed the Variety Uploader achievement
Version 1.0.0.10 (2 variants)
Updated 11 months ago
Changelog -Added Russian
-Updated some languages
Version 1.0.0.7
Updated 1 year ago
Changelog -The Auto Clicker module now ignores viruses if the Eliminator module is installed
-Reduced the Eliminator module tracking speed
-Added a circular progress bar on the hack button that indicates your hack experience
-The Trigger hack now automatically uses all equipped hacks when reaching full battery
-Hacks are no longer interrupted after a disconnection, this should prevent weird behaviors with the Trigger hack
-Decreased the intensity of the transition animation between menus
Version 1.0.0.6 (3 variants)
Updated 1 year ago
Changelog -Increased the time it takes to a disconnection event occur
-Decreased the spawn rate of viruses
-Credits, Power and Production artifacts will no longer spawn if the user has 0 production of it
-Updated the Trigger hack description to avoid confusion
-Fixed Optimize not being affected by the Power upgrade
-Fixed the Variety Uploader achievement not triggering sometimes
-Fixed a bug causing network components to give 0Bps
Version 1.0.0.5 (2 variants)
Updated 1 year ago
Changelog -Increased hacks button size
-Added particles to the assemblers
-Added a refresh purchases button to the particle accelerator
-Fixed custom wallpapers on Android 13 and higher
-Updated the engine
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