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‹ General InfoVersion | 1.2.0.18 (2 variants) |
Updated | 9 months ago |
Changelog | -Added new tier 3 technologies -Added new tier 3 milestones -Reworked Field Modulation -Added 3 new modules -Added 3 new achievements -Added a Physicist Robot that can automate Field Modulation -Trigger is now more consistent when triggering hacks -You are now awarded with 1 hack experience for every second offline -Added Japanese translation -Balance changes -Bug fixes |
Version | 1.2.0.17 (2 variants) |
Updated | 9 months ago |
Changelog | -Added new tier 3 technologies -Added new tier 3 milestones -Reworked Field Modulation -Added 3 new modules -Added 3 new achievements -Added a Physicist Robot that can automate Field Modulation -Trigger is now more consistent when triggering hacks -You are now awarded with 1 hack experience for every second offline -Added Japanese translation -Balance changes -Bug fixes |
Version | 1.2.0.16 (3 variants) |
Updated | 9 months ago |
Changelog | -Added new tier 3 technologies -Added new tier 3 milestones -Reworked Field Modulation -Added 3 new modules -Added 3 new achievements -Added a Physicist Robot that can automate Field Modulation -Trigger is now more consistent when triggering hacks -You are now awarded with 1 hack experience for every second offline -Added Japanese translation -Balance changes -Bug fixes |
Version | 1.1.1.16 |
Updated | 10 months ago |
Changelog | -Added the option to import/export your saves -GPU and Network assemblers are now synced and should keep a 50/50 production when both are activated -Added a review prompt -Increased visibility of colored dots in the switch minigame -Added a 500k diamond reward for reviewing the game -Players no long start with 500k diamonds -Fixed viruses not counting towards virus eliminations statistic -Fixed robots not being able to collect module parts and disconnection artifacts |
Version | 1.1.0.10 (3 variants) |
Updated | 11 months ago |
Changelog | -Added amplifier artifact -Moved the shop button back to the bottom menu -The upgrades menu is now hidden until you reach level 1 -Fixed random crashes during initialization |
Version | 1.1.0.8 (2 variants) |
Updated | 11 months ago |
Changelog | -Added 2 new tier 2 technologies -Added a new tier 2 milestone -Added 2 new hacks -Added 2 new modules -Diamonds are now always produced at a 100% rate while offline -Updated the RGB effect -Added the option to hide the RGB module -Added more Particle Accelerators for purchase -Added Turkish translation -Fixed electronics artifacts spawning despite having 0 production of it -Fixed wallpaper buttons -Fixed the Variety Uploader achievement |
Version | 1.0.0.10 (2 variants) |
Updated | 11 months ago |
Changelog | -Added Russian -Updated some languages |
Version | 1.0.0.7 |
Updated | 1 year ago |
Changelog | -The Auto Clicker module now ignores viruses if the Eliminator module is installed -Reduced the Eliminator module tracking speed -Added a circular progress bar on the hack button that indicates your hack experience -The Trigger hack now automatically uses all equipped hacks when reaching full battery -Hacks are no longer interrupted after a disconnection, this should prevent weird behaviors with the Trigger hack -Decreased the intensity of the transition animation between menus |
Version | 1.0.0.6 (3 variants) |
Updated | 1 year ago |
Changelog | -Increased the time it takes to a disconnection event occur -Decreased the spawn rate of viruses -Credits, Power and Production artifacts will no longer spawn if the user has 0 production of it -Updated the Trigger hack description to avoid confusion -Fixed Optimize not being affected by the Power upgrade -Fixed the Variety Uploader achievement not triggering sometimes -Fixed a bug causing network components to give 0Bps |
Version | 1.0.0.5 (2 variants) |
Updated | 1 year ago |
Changelog | -Increased hacks button size -Added particles to the assemblers -Added a refresh purchases button to the particle accelerator -Fixed custom wallpapers on Android 13 and higher -Updated the engine |