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Eldrum: Untold, Text-Based RPG
Eldrum: Untold, Text-Based RPG version history
‹ General InfoVersion | 1.1.3 |
Updated | 3 years ago |
Changelog | v1.1.3 - Options which previously led to the player being harmed but weren’t lethal are now a bit more dangerous. - Fixed a bug which caused the player to stay alive in certain situations after a fight even when having been killed by the opponent - Fixed a minor bug which caused health to be higher than maximum health when un-equipping items which increased maximum health, when at full health - Closed an unintended gap in the story which could occur when dealing with the thugs on Roe Island |
Version | 1.1.2 |
Updated | 4 years ago |
Changelog | v1.1.2 - Added support for review/rate prompt after having finished the game - Updated formatting of all scriptures - Fixed a bug with purchase restoration - Increased damage when unarmed - Fixed an issue which caused the UI to break when the player’s gold was over a certain limit - Added a fallback for players who didn’t pick up the knife on the beach - Minor bug fixes |
Version | 1.1.1 |
Updated | 4 years ago |
Changelog | 1.1.1 - Block chance is now displayed on the character sheet - Fixed a dead end in a dialogue which could occur when certain criteria was met - Added social links to main menu - The game now ignore iOS font scaling due to lack of support - Added demo disclaimer when starting the game fresh without having purchased |
Version | 1.1.0 |
Updated | 4 years ago |
Changelog | 1.1.0 - Resilience will now increase the chance to block when using a shield - Increased the health bonus from Resilience - Increased damage of ranged weapons - Increased bonus from Perception to ranged weapon damage - Added ability to re-center the map - Fixed a bug which caused a previous narrative to overlap the new one in certain situations 1.0.13 - Updated the load/save screen UIs - Added option in paywall to load from most recent save |
Version | 1.0.2 |
Updated | 4 years ago |
Changelog | Game is released! |