Unciv
Unciv version history
‹ General InfoVersion | 4.1.13-patch2 |
Updated | 2 years ago |
Version | 4.1.12-patch1 (2 variants) |
Updated | 2 years ago |
Version | 4.1.10 (2 variants) |
Updated | 2 years ago |
Changelog | Fixed translation order Added cutout support - By alexban011 By OptimizedForDensity: - Improvements to AI military unit usage - Fix spectator's fog of war toggle - Stop AI puppets from building settlers and military By Azzurite: - Fix scroll to wonder in the map editor - Fix unit being captured two times - Fix NPE in Nation selection & editor mods popup - Add more extensive multiplayer documentation UI: Do not enter city while performing air strikes - By JackRainy |
Version | 4.1.8 (2 variants) |
Updated | 2 years ago |
Changelog | Resolved crashes when centering on a city-state with no cities By OptimizedForDensity: - Certain projects cannot be hurried by great engineer - Fix scout not upgrading through ruins - Fix rare case where ruins would delete an AI unit while trying to upgrade it - Prevent duplicate ruin reward WordScreenTopBar reworked, portrait-friendlier - By SomeTroglodyte Fixed minimap fog of war for spectators - By alexban011 Fix Free technology allowing restricted techs - By MindaugasRumsa |
Version | 4.1.7 (3 variants) |
Updated | 2 years ago |
Changelog | By OptimizedForDensity: - Fix medic and amphibious promotions - Better Great Prophet AI - More rankings & demographics screen icons By SomeTroglodyte: - Better Tutorials - Prevent city-to-city Battle Table - Minor fixes By alexban011: - spectators can no longer move and attack with units - Better friends list UI Bugfixes for units' teleportation - By JackRainy By Azzurite: - Fix map editor zoom in HexaRealm tileset update - By GeneralWadaling |
Version | 4.1.6 (3 variants) |
Updated | 2 years ago |
Changelog | Multiplayer friends list - by alexban 011 By Azzurite: - Improve performance of worldmap panning - Fix multiplayer sometimes duplicating games - Allow non-SSL-encrypted HTTP traffic & warn Dropbox users By OptimizedForDensity: - Fix aircraft disappearing when carrier is teleported - Pillaging certain improvements yields stats By SomeTroglodyte: - Fix Pixel unit nation colors after combat Autoassign population when the manual assignment fails - By JackRainy |
Version | 4.1.5 (2 variants) |
Updated | 2 years ago |
Changelog | Better minimap buttons By SomeTroglodyte: - Draw borders under pixel units - Fix rare NextTurnButton crash Improve unconstructable improvement suggestions - By doublep By alexban011: - Disable state-changing buttons for puppet cities - Add optional on-screen buttons to zoom in and out Corrected some broken policy uniques - By OptimizedForDensity Dynamically adjust StatsTable height - By itanasi Fix multiplayer turn checker writing to wrong locations - By Azzurite |
Version | 4.1.4-patch1 (3 variants) |
Updated | 2 years ago |
Version | 4.1.3 (3 variants) |
Updated | 2 years ago |
Changelog | By SomeTroglodyte: - Implement 'wait' command - Re-hide Enable Portrait option on desktop - Show required resource for upgrades - Fix Right-Click attacks made no sound Fix missing icons in civilopedia from main menu - By OptimizedForDensity By Azzurite: - Return to current game from main menu Resume By alexban011: - Fixed slider sound when opening screens - Added confirmation option for next turn Adding spaceship sprites for FantasyHex tileset - By GeneralWadaling |
Version | 4.1.2-patch1 (2 variants) |
Updated | 2 years ago |