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Till you Last
Till you Last version history
‹ General InfoVersion | 0.4.2F (2 variants) |
Updated | 1 year ago |
Changelog | Balancing Update 0.4.2F 1. Reworked/Overhaul Zombie Health -Added Physics/Ragdolls -Added Zombie Resurrection -Added Zombie State: Knock down zombie with a headshot and body hit -Added Limb Dismemberment -Removed Per Limb Health, 2. Slightly Improved Performance on all across Devices 3. Added New Guns: -Five-Seven: 57 -MDR: Micro Dynamic Rifle 4. Fixed a bug which stabilize the FPS in 20fps. 5. Added Ammo Refill 1 Magazine button as requested. |
Version | 0.4.1F |
Updated | 1 year ago |
Changelog | Hotfix Update 0.4.1F 1. Reworked/Overhaul Zombie -Added Physics/Ragdolls -Added Zombie Resurrection -Added Zombie State: Knock down zombie with a headshot and body hit -Added Limb Dismemberment 2. Slightly Improved Performance on all across Devices 3. Added New Guns: -Five-Seven: 57 -MDR: Micro Dynamic Rifle 4. Fixed a bug which stabilize the FPS to 20fps. 5. Added Ammo Refill 1 Magazine button as requested. |
Version | 0.4F (2 variants) |
Updated | 1 year ago |
Changelog | Major Update 0.4F 1. Reworked/Overhaul Zombie -Added Physics/Ragdolls: Zombie are now affected by external forces -Added Zombie Resurrections: Zombie resurrect for maximum 2-3 times after getting killed. Tip: focus on either body, hip or head -Added Zombie State: Knock down zombie with a headshot and body hit -Added Limb Dismemberment 2. Slightly Improved Performance on all across Devices 3. Added New Guns: -Five-Seven: 57 -MDR: Micro Dynamic Rifle |
Version | 0.3F (3 variants) |
Updated | 1 year ago |
Changelog | Major Update 0.3F -Removed Ad when the Player Dies. -Restored Close Banner Ad Button -Weapon/s Equipped is/are not going to be lost from now on, In the Next Planned Future Update guns will be required to be repaired or risk malfunctioning or worst case scenario breaking while in combat. -New Weapons: Type-20: a Modernized Rifle for the JSDF. M249: SAW Squad Automatic Weapon for the US Army. -New Daily Random Free Gun all weapons included, except the golden legendary guns. |
Version | 0.2F (3 variants) |
Updated | 1 year ago |
Changelog | Major Update 0.2F -Introducing Reworked Weapon Progression, Attachments and Workshop: Attachments can now be unlock through weapon level progression EXP earned by shooting undead as long as you hit something organic, the weapon gain EXP Attachments gives recoil control modifier Attachments can be installed thru Workshop in Inventory menu. Note: NOT ALL Weapons are Equip able with Attachments -Most SMGs except P90 are now Chambered in Secondary Ammunition. |
Version | 0.1.10.7F (3 variants) |
Updated | 1 year ago |
Changelog | Update 0.1.10.7F -Increased Infected Sample cash gained on sell -New Rifle Added FAL -Buffed Knife furthermore |
Version | 0.1.10.6F |
Updated | 1 year ago |
Changelog | Update 0.1.10.6F -fixed a bug were Waves are only upto Wave 14 -fixed a bug were missing a shot or hitting the platform doesn't subtract your Current Ammunition -fixed a bug were M16A1 is Ignoring Armor and going through flesh -Removed Interstitial Ad when starting wave. -Increased Knife Damage, Nerfed Knockback. |
Version | 0.1.10.5F (3 variants) |
Updated | 1 year ago |
Changelog | Update 0.1.10.5F -Optimized Ads Shown. -Fixed Double Ads Showing on starting wave -Added New Gun "M16A1" |