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Tactical Battle Simulator
Tactical Battle Simulator version history
‹ General InfoVersion | 1.6.2 |
Updated | 7 years ago |
Changelog | - fixed reward ad bugs - Created 3 new units: Blood Demon, Evil Fairy, Viking - Updated UI: units are easier to select now - Godzilla does area damage, zombie -10hp, Shield -10hp - Improved Performance |
Version | 1.6.1 |
Updated | 7 years ago |
Changelog | - Created 3 new units: Blood Demon, Evil Fairy, Viking - Updated UI: units are easier to select now - Godzilla does area damage, zombie -10hp, Shield -10hp - Improved Performance |
Version | 1.5 (2 variants) |
Updated | 7 years ago |
Changelog | - 4 New units: Helicopter, Teleportist, Godzilla and Catapult - Balance changes: Golem Movementpeed +3, Health +100 - Knockback force is now based on unit type - Flying units can't be attacked by melee units - Added new particle effects - performance improvements - Reward ad timer now keeps counting when game is closed - Fixed bugs: shield units shoot rockets, Goldreward bug What we are working on: - Multiplayer: release 2 weeks - New units! We read all reviews and listen to the reqested units |
Version | 1.4 |
Updated | 7 years ago |
Changelog | -New units: (Armored Car, Dragon, Golem, Baby Dragon, Small Golem) -Improved performance -Added No Ads Option -Changed view angle of camera and improved controls Planned for next update: -Adding knockback weights to units -melee units ignore air units -Horse units -Helicopter unit |
Version | 1.2 (2 variants) |
Updated | 7 years ago |
Changelog | - Increased map size - units spawn further appart - Corrected FPS views - 5 new units! (Heavy Halbert, Officer, Prisoner, Skeleton, Terrorist) - Improved joystick controls - Improved statistic display (knockback and area damage now show) - Changed unitlist sorting (after price in store, after slot cost in custom and level mode) |
Version | 1.1 |
Updated | 7 years ago |
Changelog | - units are different sizes now - increased FOV of the camera |