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Iron Order 1919
Iron Order 1919 version history
‹ General InfoVersion | 0.179 (3 variants) |
Updated | 2 months ago |
Changelog | In this update we updated the task guidance. It no longer closes related panels when a task is completed. On the combat front, we addressed an issue where armies could halt their attack ticks in the midst of melee combat, leading to unfair advantages. Check our news for more. |
Version | 0.173 (2 variants) |
Updated | 5 months ago |
Changelog | In this update we introduced new loading backgrounds, added a “Spy” icon to the units that are revealed by your spies, and tackled an annoying issue where the price background in the shop would disappear at lower browser zoom levels. Check our Iron Order 1919 Update News on the main menu to find all the details! |
Version | 0.172 (3 variants) |
Updated | 5 months ago |
Changelog | Recent in-game value adjustments have led to vital economy changes. Rare materials and manpower's lowered value, after unit and research cost reduction, is being addressed. Costs across buildings, industry, and research are being fine-tuned. Also, the Production Flow feature is now active for mobile players. Click "produce" to start using it. Check our Iron Order 1919 Update News on the main menu to find all the details! |
Version | 0.171 (3 variants) |
Updated | 6 months ago |
Changelog | Recent in-game value adjustments have led to vital economy changes. Rare materials and manpower's lowered value, after unit and research cost reduction, is being addressed. Costs across buildings, industry, and research are being fine-tuned. Also, the Production Flow feature is now active for mobile players. Click "produce" to start using it. Check our Iron Order 1919 Update News on the main menu to find all the details! |
Version | 0.170 (2 variants) |
Updated | 6 months ago |
Changelog | Recent in-game value adjustments have led to vital economy changes. Rare materials and manpower's lowered value, after unit and research cost reduction, is being addressed. Costs across buildings, industry, and research are being fine-tuned. Also, the Production Flow feature is now active for mobile players. Click "produce" to start using it. Check our Iron Order 1919 Update News on the main menu to find all the details! |
Version | 0.166 |
Updated | 7 months ago |
Changelog | Recent in-game value adjustments have led to vital economy changes. Rare materials and manpower's lowered value, after unit and research cost reduction, is being addressed. Costs across buildings, industry, and research are being fine-tuned. Also, the Production Flow feature is now active for mobile players. Click "produce" to start using it. Check our Iron Order 1919 Update News on the main menu to find all the details! |
Version | 0.159 (2 variants) |
Updated | 8 months ago |
Changelog | New balancing changes that we announced previously on our Discord are live! Thanks to your feedback we were able to assess all pros and cons and now you can see the final version. We made drastic improvements to the in-game economy, unit movement speed, and the number of starting units. Check our Iron Order 1919 Update News on the main menu to find all the details! |
Version | 0.158 |
Updated | 9 months ago |
Changelog | New balancing changes that we announced previously on our Discord are live! Thanks to your feedback we were able to assess all pros and cons and now you can see the final version. We made drastic improvements to the in-game economy, unit movement speed, and the number of starting units. Check our Iron Order 1919 Update News on the main menu to find all the details! |
Version | 0.157 (2 variants) |
Updated | 9 months ago |
Changelog | New balancing changes that we announced previously on our Discord are live! Thanks to your feedback we were able to assess all pros and cons and now you can see the final version. We made drastic improvements to the in-game economy, unit movement speed, and the number of starting units. Check our Iron Order 1919 Update News on the main menu to find all the details! |
Version | 0.156 (2 variants) |
Updated | 10 months ago |
Changelog | New balancing changes that we announced previously on our Discord are live! Thanks to your feedback we were able to assess all pros and cons and now you can see the final version. We made drastic improvements to the in-game economy, unit movement speed, and the number of starting units. Check our Iron Order 1919 Update News on the main menu to find all the details! |