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Snes9x EX+
Snes9x EX+ version history
‹ General InfoVersion | 1.5.36 |
Updated | 6 years ago |
Changelog | * Re-written audio backend with reduced latency default settings * Fix possible crash when loading a game and integer-only zoom is set * Add storage devices path to file locations menu |
Version | 1.5.35 |
Updated | 6 years ago |
Changelog | Various fixes and improvements Due to large amount of changes, view the full release notes @ http://www.explusalpha.com/home/general-info/updates |
Version | 1.5.28 |
Updated | 8 years ago |
Version | 1.5.79 (5 variants) |
Updated | 1 month ago |
Changelog | * Fix autosave timer resetting when pausing emulation * Add a shortcut for a rewind button in On-screen Input Setup -> Add New Button Group |
Version | 1.5.78 (4 variants) |
Updated | 2 months ago |
Changelog | * Add option to set deinterlace mode for 480i content and default to bob deinterlacing * Add key binding to close content * Fix frame drop when releasing a key as part of a combo assigned to fast forward/slow motion |
Version | 1.5.77 (4 variants) |
Updated | 3 months ago |
Changelog | * Improve frame timing logic for better fast-forward performance * Set the autosave timer to off by default and allow setting custom timer value up to 720 min * Add options to toggle L2/R2 key emulation from analog L/R triggers or analog Brake/Gas, when off this will only use digital L2/R2 events * Update advanced video options (See online documentation) |
Version | 1.5.76 (5 variants) |
Updated | 4 months ago |
Changelog | * Fix corrupted input device configuration when deleting a key config without manually setting another * Map analog triggers to L2/R2 by default * Allow "mode" gamepad button to dismiss the menu, this is normally mapped to the center Xbox/PS button * Allow setting content zoom up to 200% |
Version | 1.5.75 (5 variants) |
Updated | 5 months ago |
Changelog | * Update core to Snes9x GIT d30060c (2023.11.03) * Add state rewind support, configure by setting rewind states in Options->System and binding the rewind action to virtual/physical controls * When moving virtual controls, add option to snap to pixel grid (2 to 64 pixels) * Remember scroll position when going up a folder * Add key bindings for system reset * Various tweaks and fixes for physical gamepad mappings |
Version | 1.5.74 (5 variants) |
Updated | 8 months ago |
Changelog | * Due to internal changes to the input system to support more features in future updates, all button mappings are reset in this update * Allow mapping physical key combinations to input actions, up to 3 keys at once supported * Add option to highlight pushed virtual buttons, also works as an input viewer when using physical keys * Add support for setting any virtual button to act as turbo and/or toggle * Add option to set max recent content items and increase the default to 20 items |
Version | 1.5.73 (5 variants) |
Updated | 11 months ago |
Changelog | * Fix dropped frames on some devices * Replace "Force Max Screen Frame Rate" option with "Override Screen Frame Rate" to allow any supported rate * Add "Present Mode" and "Precise Frame Pacing" video options, see online docs for more information * Add support for blank frame insertion, needs 2x screen refresh rate of the emulated system |