Discover

Topics

Super Snake Universe

Super Snake Universe version history

‹ General Info
Version 1.1.0
Updated 6 years ago
Version 1.0.1
Updated 6 years ago
Version 2.4.1
Updated 4 years ago
Version 2.2.1
Updated 6 years ago
Changelog • Two new maps have been added, Desert and Molten Planet.
• There are now three planets per map. Jumpers have been added to each planet in order for players to move from one planet to another.
• The scoreboard has been updated such that snake names are color-coded to reflect the planet they currently reside on.
• The number of players per game has been increased from 10 to 16.
• Snake boost glow has a new effect
• An option to show approximate player positions has been added to game settings.
Version 2.1.0
Updated 6 years ago
Changelog • You can now phase through yourself for 10 seconds before solidifying and crashing. Phase time restores after leaving phase mode for 5 seconds. A phase meter has been added to the UI to display these values.
• Players are now invulnerable when falling from the sky and for an additional 5 seconds after landing. When a player is invulnerable they cannot be eliminated and may freely pass through other snake.
• Additional logic has been added to prevent players from falling through the planets.
Version 1.4.5
Updated 6 years ago
Changelog • Fixed an issue that was stopping apples to fall from the sky
• Fixed an issue that caused the virtual joystick to not work properly
• Additional improvement to prevent snakes from falling through the planet and dying when landing.
Version 1.4.4
Updated 6 years ago
Changelog • Brand new title screen!
• Player names are now color coded based on the rank range they finished in for the previous week
• Insignias can now be turned off from the settings menu
• The in-game camera angle should now be more consistent across devices. This should help improve player control of their snake particularly when the game is running at lower frame rates
• Snakes and apples should now fall at a more consistent across devices
• Starting lives has been increased from 3 to 5
Version 1.4.3
Updated 6 years ago
Changelog • Improved collision detection with planets to prevent players from occasionally passing through the surface
• The boost glow and sound effect for AI snakes will now play properly for all players in game