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Super Snake Universe
Super Snake Universe version history
‹ General InfoVersion | 1.1.0 |
Updated | 6 years ago |
Version | 1.0.1 |
Updated | 6 years ago |
Version | 2.4.1 |
Updated | 4 years ago |
Version | 2.2.1 |
Updated | 6 years ago |
Changelog | • Two new maps have been added, Desert and Molten Planet. • There are now three planets per map. Jumpers have been added to each planet in order for players to move from one planet to another. • The scoreboard has been updated such that snake names are color-coded to reflect the planet they currently reside on. • The number of players per game has been increased from 10 to 16. • Snake boost glow has a new effect • An option to show approximate player positions has been added to game settings. |
Version | 2.1.0 |
Updated | 6 years ago |
Changelog | • You can now phase through yourself for 10 seconds before solidifying and crashing. Phase time restores after leaving phase mode for 5 seconds. A phase meter has been added to the UI to display these values. • Players are now invulnerable when falling from the sky and for an additional 5 seconds after landing. When a player is invulnerable they cannot be eliminated and may freely pass through other snake. • Additional logic has been added to prevent players from falling through the planets. |
Version | 1.4.5 |
Updated | 6 years ago |
Changelog | • Fixed an issue that was stopping apples to fall from the sky • Fixed an issue that caused the virtual joystick to not work properly • Additional improvement to prevent snakes from falling through the planet and dying when landing. |
Version | 1.4.4 |
Updated | 6 years ago |
Changelog | • Brand new title screen! • Player names are now color coded based on the rank range they finished in for the previous week • Insignias can now be turned off from the settings menu • The in-game camera angle should now be more consistent across devices. This should help improve player control of their snake particularly when the game is running at lower frame rates • Snakes and apples should now fall at a more consistent across devices • Starting lives has been increased from 3 to 5 |
Version | 1.4.3 |
Updated | 6 years ago |
Changelog | • Improved collision detection with planets to prevent players from occasionally passing through the surface • The boost glow and sound effect for AI snakes will now play properly for all players in game |