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Smashy Road: Wanted 2
Smashy Road: Wanted 2 version history
‹ General InfoVersion | 1.45 |
Updated | 8 months ago |
Changelog | - maintenance |
Version | 1.44 (4 variants) |
Updated | 1 year ago |
Changelog | - maintenance |
Version | 1.42 (4 variants) |
Updated | 1 year ago |
Changelog | - maintenance |
Version | 1.41 (4 variants) |
Updated | 2 years ago |
Changelog | - 2 side missions types added - bug fixes |
Version | 1.40 |
Updated | 2 years ago |
Changelog | - 4 main missions and mystery vehicles added - fixed bug where podium would show empty spot - multiplayer balancing - allow players to set status to offline |
Version | 1.39 |
Updated | 2 years ago |
Changelog | - 30 vehicles added - bug fixes - multiplayer balancing - Improved performance in car/character select menu |
Version | 1.35 |
Updated | 2 years ago |
Changelog | - Fixed bug where characters could not climb MULTIPLAYER - Fixed bug where other players would desync after entering another car - Fixed bug where you could pickup the wanted item and spawn a vehicle at the same time - Improved multiplayer connection - Improved friend invites - visual improvements - balancing - PLEASE NOTE: multiplayer might be disabled if major issues arise |
Version | 1.33 |
Updated | 2 years ago |
Changelog | MULTIPLAYER - Fixed Random holes would appear after respawn - Improved player positioning and smoothness - Improved game joining performance - Fixed random particles is garage - Improved garage performance - visual improvements - balancing - PLEASE NOTE: multiplayer might be disabled if major issues arise |
Version | 1.32 |
Updated | 2 years ago |
Changelog | MULTIPLAYER - Improved stability - Fixed issue where arrows would not show - Fixed issue where entering a helicopter would cause sudden explosion - visual improvements - balancing - PLEASE NOTE: multiplayer might be disabled if major issues arise |
Version | 1.30 |
Updated | 2 years ago |
Changelog | - Fixed game would start automatically MULTIPLAYER (BETA) - fixed issue where games would not start - fixed issue where friend ranks were displayed correctly - improved position sync - Balancing: less AI cops will generate if you are cop yourself - please note: The multiplayer is still in development, so it might still have some issues. Please contact us if you find any! - multiplayer might be disabled if major issues arise |