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Rush defense: idle TD
Rush defense: idle TD version history
‹ General InfoVersion | 111 |
Updated | 1 month ago |
Changelog | bug fix |
Version | 106 (2 variants) |
Updated | 2 months ago |
Changelog | Added Tower Talent Feature. |
Version | 104 (2 variants) |
Updated | 2 months ago |
Changelog | BUG FIX |
Version | 103 (2 variants) |
Updated | 2 months ago |
Changelog | 1. Added "Limited Time Spending" promotional event. 2. Optimized difficulty levels after Level 10. 3. Adjusted rewards for regular monsters in tournaments. 4. Reduced gold consumption for stun and stun duration. 5. Enhanced game experience and recharge system. 6. Added a feature to view leaderboards during battles. 7. Decreased values for poison and counter-attack attributes. 8. Fixed the bug where the "Berserker" card was not effective. |
Version | 100 (3 variants) |
Updated | 2 months ago |
Changelog | 1.Added Stun Attribute. 2.Fixed the bug where the "Retry" option for the daily coin buff didn't reset. 3.Fixed the bug where Goblin skills didn't reset. |
Version | 10 (2 variants) |
Updated | 2 months ago |
Changelog | 1. Added daily multiple gold coins function 2. Added 10-minute acceleration props 3. Optimize level difficulty |
Version | 9 (2 variants) |
Updated | 2 months ago |
Changelog | 1.Add diamond, energy stone, expertise stone, crystal piggy bank activities have been added. 2.Add lucky draw activity. 3.Optimized character, monster damage, and other numerical values. |
Version | 7 (2 variants) |
Updated | 2 months ago |
Changelog | bug fix |
Version | 5 |
Updated | 3 months ago |
Changelog | Optimize stuck performance issues |
Version | 116 |
Updated | 1 month ago |
Changelog | bug fix |