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Pocket Rogues

Pocket Rogues version history

‹ General Info
Version 1.21.1
Updated 5 years ago
Version 1.21
Updated 5 years ago
Version 1.19.4
Updated 6 years ago
Changelog * [Fixed] Fixed bugs that could lead to crashes or hangs
* [Fixed] Icons of skills after loading the old game could be displayed incorrectly
* [Misc] Replaced control stick
* [Misc] Cells of used items are now aligned to the left, not centered
* [Misc] The form of displaying the amount of gold and crystals is refined
* Many small fixes and optimizations
Version 1.19.3
Updated 6 years ago
Changelog * [Gameplay] Now the used items (food, potions, grindstone) are stacked in several pieces in one slot
* [Gameplay] Selectable used items are now automatically added to free quick-access slots (pockets), if any
* [Gameplay] The system for generating enhanced mobs (7 versions: Mother, Leper, Mad, Plague, Mighty, Ghost and Bloodsucker) is returned and improved.
Version 1.19.2 (2 variants)
Updated 6 years ago
Changelog * [Gameplay] Now the used items (food, potions, grindstone) are stacked in several pieces in one slot
* [Gameplay] Selectable used items are now automatically added to free quick-access slots (pockets), if any
* [Gameplay] The system for generating enhanced mobs (7 versions: Mother, Leper, Mad, Plague, Mighty, Ghost and Bloodsucker) is returned and improved.
Version 1.19 (2 variants)
Updated 6 years ago
Changelog * After clearing of 5/10/25/50 floors in endless mode, the ability to continue from this depth is added
* Each weapon now has a minimum and maximum damage
* Fixed save to file on device
* Many balance adjustments, bug fixes and optimizations
Version 1.18.2 (2 variants)
Updated 6 years ago
Changelog * [Misc] Added displaying of all Wands
* [Fixed] Mobs were moving too fast
* [Fixed] Motion of creatures can be .. strange
Version 1.18.1
Updated 6 years ago
Changelog * [Christmas] At all locations you can meet hostile Spirits of Winter and Frost Spirits
* [Christmas] At most locations you can stumble upon the Festive Tree with gifts
* [Christmas] Each hero gets to the end of the holiday a unique festive cap for free
Version 1.18
Updated 6 years ago
Changelog * [Gameplay] Added system of hiring pets
* [Gameplay] Added displaying the characteristics of subordinate/summoned creatures
* [Gameplay] Submission: The duration of the skill now appears as an active effect
Version 1.17.3
Updated 6 years ago
Changelog * [Balance] Breath of Death: At the point of use, spends 2 points. mana instead of 1, similarly with Hellfire
* [Balance] Master's Wand: damage increased to 6 (was 5), price reduced to 1100 (was 1200)
* [Fixed] While using the Breath of Death, the character could not turn to the target
* [Fixed] The fire shells of the shooting traps were displayed incorrectly
* [Fixed] When the corresponding spawn trap was destroyed, the larvae were created outside the map