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Orna: A fantasy RPG & GPS MMO

Orna: A fantasy RPG & GPS MMO version history

‹ General Info
Version 3.3.26 (3 variants)
Updated 1 year ago
Changelog * February content
* Bug fixes
Version 3.3.25 (2 variants)
Updated 1 year ago
Changelog * December content and artwork
* New Keep feature: the training cactus
* Upscaled battle backgrounds
* Updated preflights dungeons, raids, monsters
* Improved graphics options
* Vibration options: All, Some, or None
* Sprite updates
* Bug fixes
Version 3.3.24 (2 variants)
Updated 1 year ago
Changelog * December content and artwork
* New Keep feature: the training cactus
* Upscaled battle backgrounds
* Updated preflights dungeons, raids, monsters
* Improved graphics options
* Vibration options: All, Some, or None
* Sprite updates
* Bug fixes
Version 3.3.14 (3 variants)
Updated 1 year ago
Changelog * November content
* Some sprite updates
* Misc bug fixes and improvements
Version 3.3.13 (2 variants)
Updated 1 year ago
Changelog * October content
* Bug fixes
Version 3.3.11 (2 variants)
Updated 1 year ago
Changelog 3.3.11:
* Fixed a crash when there are many hidden objects on screen
* Fixed an issue that may have caused memories to not be interact-able
* Fixed an issue showing completed codex entries in dungeons
* Made fishing casts faster

3.3.8:
* Core engine rewrite: the game is snappier and more lightweight
* New Origin Town building: the Appraiser
* New Fishing experience
* Bug fixes, sprite updates, and other misc improvements
Version 3.3.10 (2 variants)
Updated 1 year ago
Changelog * New classline: the Summoners
-- Find Horus in the world to learn more
* September content: Riftfall
* Core engine rewrite: the game is snappier and more lightweight
* New Origin Town building: the Appraiser
* New Fishing experience
* To lessen the chance of repeat matches in Kingdom wars, rosters are now slightly shuffled before matching
* Current material counts now show in the Altar of Ascension
* Bug fixes, sprite updates, and other misc improvements
Version 3.3.8 (2 variants)
Updated 1 year ago
Changelog * New classline: the Summoners
-- Find Horus in the world to learn more
* September content: Riftfall
* Core engine rewrite: the game is snappier and more lightweight
* New Origin Town building: the Appraiser
* New Fishing experience
* To lessen the chance of repeat matches in Kingdom wars, rosters are now slightly shuffled before matching
* Current material counts now show in the Altar of Ascension
* Bug fixes, sprite updates, and other misc improvements
Version 3.2.12 (2 variants)
Updated 1 year ago
Changelog * August content: Get ready for dragons!
* Assets for the July Mechanics Patch
* New monster sprites
* Memories now show on the "Items" layer
* Bug fixes
Version 3.2.11
Updated 1 year ago
Changelog * July content
* Improved location permissions in Android 12
* Bug fixes and translation improvements