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Order of Fate - Roguelike RPG

Order of Fate - Roguelike RPG version history

‹ General Info
Version 1.26.2 (2 variants)
Updated 1 year ago
Changelog - Improved stability
- Fixed a few minor errors
Version 1.26.0
Updated 1 year ago
Changelog - Added a piggy bank
- Added tabs for section scrolling in the store
- Added "Viewing Bonus" to the store
- Added a preview of the contents of the crystal chest
- 'Out of bag space' message will get closed automatically after increasing your bag size.
- Added an item obtaining animation when interacting with non-player characters
- Added a panel that shows your current gold when you get more
Version 1.25.1 (3 variants)
Updated 1 year ago
Changelog - Added bonus for updating the app
- Improved item drop animation
- Added gold drop animation
Version 1.25.0 (3 variants)
Updated 1 year ago
Changelog - Added bonus for updating the app
- Improved item drop animation
- Added gold drop animation
Version 1.24.1 (3 variants)
Updated 1 year ago
Changelog - Improved item drop animation
- Rarity has been added ti item description
- You can now temporary expand your inventory during a dungeon run
- Fixed minor bugs
Version 1.24.0 (3 variants)
Updated 1 year ago
Changelog - Improved item drop animation
- Rarity has been added ti item description
- You can now temporary expand your inventory during a dungeon run
- Fixed minor bugs
Version 1.23.3 (3 variants)
Updated 1 year ago
Changelog - Improved stability
- Fixed a few minor errors
Version 1.23.1 (2 variants)
Updated 2 years ago
Changelog - Improved stability
- Fixed a few minor errors
Version 1.23.0 (2 variants)
Updated 2 years ago
Changelog - Improved UI / UX
- Skill page has been slightly reworked
- Minor fixes and improvements
- Fixed an error that displayed an incorrect amount of slain monsters at the end of the floor
Version 1.22.5 (2 variants)
Updated 2 years ago
Changelog - Intro video added
- Updated level-up effect
- Combat text readability increased
- You can now lock an item in your inventory, preventing it from being deleted, disenchanted or sold.
- Portal minimap icon has been changed
- Dagger icons are more different from sword icons now
- Enemy totems can no longer make each other invulnerable