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Order of Fate - Roguelike RPG
Order of Fate - Roguelike RPG version history
‹ General InfoVersion | 1.26.2 (2 variants) |
Updated | 1 year ago |
Changelog | - Improved stability - Fixed a few minor errors |
Version | 1.26.0 |
Updated | 1 year ago |
Changelog | - Added a piggy bank - Added tabs for section scrolling in the store - Added "Viewing Bonus" to the store - Added a preview of the contents of the crystal chest - 'Out of bag space' message will get closed automatically after increasing your bag size. - Added an item obtaining animation when interacting with non-player characters - Added a panel that shows your current gold when you get more |
Version | 1.25.1 (3 variants) |
Updated | 1 year ago |
Changelog | - Added bonus for updating the app - Improved item drop animation - Added gold drop animation |
Version | 1.25.0 (3 variants) |
Updated | 1 year ago |
Changelog | - Added bonus for updating the app - Improved item drop animation - Added gold drop animation |
Version | 1.24.1 (3 variants) |
Updated | 1 year ago |
Changelog | - Improved item drop animation - Rarity has been added ti item description - You can now temporary expand your inventory during a dungeon run - Fixed minor bugs |
Version | 1.24.0 (3 variants) |
Updated | 1 year ago |
Changelog | - Improved item drop animation - Rarity has been added ti item description - You can now temporary expand your inventory during a dungeon run - Fixed minor bugs |
Version | 1.23.3 (3 variants) |
Updated | 1 year ago |
Changelog | - Improved stability - Fixed a few minor errors |
Version | 1.23.1 (2 variants) |
Updated | 2 years ago |
Changelog | - Improved stability - Fixed a few minor errors |
Version | 1.23.0 (2 variants) |
Updated | 2 years ago |
Changelog | - Improved UI / UX - Skill page has been slightly reworked - Minor fixes and improvements - Fixed an error that displayed an incorrect amount of slain monsters at the end of the floor |
Version | 1.22.5 (2 variants) |
Updated | 2 years ago |
Changelog | - Intro video added - Updated level-up effect - Combat text readability increased - You can now lock an item in your inventory, preventing it from being deleted, disenchanted or sold. - Portal minimap icon has been changed - Dagger icons are more different from sword icons now - Enemy totems can no longer make each other invulnerable |