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Operation Sea Lion (free)
Operation Sea Lion (free) version history
‹ General InfoVersion | 3.2.4.0 |
Updated | 4 years ago |
Changelog | v3.2.4 + Setting: Size option for Movement Arrows + Yes-No confirmation dialog on Disband action + HOF cleared from the oldest scores + Graphic optimizations: Round II v3.2.2 + Harbors visible on minimap (magenta dots) + AI: Improved tactical decision making (if combat nearby ignore cities more, AI Commander plays a little bit more safer) + Animation speed limits now 600ms - 1400ms |
Version | 3.2.2.0 |
Updated | 4 years ago |
Version | 3.2.0.0 |
Updated | 4 years ago |
Version | 3.1.0.1 |
Updated | 4 years ago |
Version | 3.0.0.0 |
Updated | 5 years ago |
Version | 2.9.4.0 |
Updated | 5 years ago |
Version | 2.9.2.0 |
Updated | 5 years ago |
Version | 2.9.0.0 |
Updated | 5 years ago |
Version | 2.8.8.1 |
Updated | 6 years ago |
Changelog | v2.8.8 + Faster new game generation, optimized between-turn processes + Touches right between menu items are ignored to prevent accidental taps + AI: task priority recalibrations + Clarified Privacy Policy v2.8.6 + Setting: Draw Forest With: Green outline vs Satellite View + Big Advances: If one side gains over 13 VPs during one turn, the other side loses MPs + Combat: Cumulative: More bonus from repeated attacks against the same unit during one turn |
Version | 2.8.8.0 |
Updated | 6 years ago |
Changelog | v2.8.8 + Faster new game generation, optimized between-turn processes + Touches right between menu items are ignored to prevent accidental taps + AI: task priority recalibrations + Clarified Privacy Policy v2.8.6 + Setting: Draw Forest With: Green outline vs Satellite View + Big Advances: If one side gains over 13 VPs during one turn, the other side loses MPs + Combat: Cumulative: More bonus from repeated attacks against the same unit during one turn |