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OneBit Adventure (Roguelike)
OneBit Adventure (Roguelike) version history
‹ General InfoVersion | 1.3.7 (3 variants) |
Updated | 2 years ago |
Changelog | - Added Cross Sync between devices - Added new Castle dungeon music - Added sound fx to moving boulder - Added 3 new character skins - Added 7 new weapons - Added DE-German (Deutsch) translation and lots more fixes and changes |
Version | 1.3.3 (3 variants) |
Updated | 2 years ago |
Changelog | - Updated deadline for Adventure Quests from 8 hours to 12 hours - Updated hardcore mode's Adventure Quests to have no deadlines - Fixed enemies walking over items - Fixed Iridium amount not updating when leveling up wisdom - Fixed Zombie not being able to move after a certain distance - Fixed Adaptive Eye not saving chosen dungeon upon saving adventure/quick save - Fixed Leech softlocking skill when dying with Leech active - Fixed a way to gain access to Adventure Quests before level 10 + more |
Version | 1.3.2 (3 variants) |
Updated | 2 years ago |
Changelog | - New story progression with 14 NPCs - New Castle Dungeon for level 30+ - New Fire Dragon boss - New Brute and Banshee enemy - New Adventure Quests filled with challenges and goals - New Wisdom level progression - New Ascension skills to excel your character even more - New Iridium currency earned through Wisdom - Updated inventory limit to be limited, but can be upgraded with Iridium - 6 new banners - 2 new skins - New dynamic enemy xp - Fixed Void softlock and much much more |
Version | 1.3.1 (3 variants) |
Updated | 2 years ago |
Changelog | - New story progression with 14 NPCs - New Castle Dungeon for level 30+ - New Fire Dragon boss - New Brute and Banshee enemy - New Adventure Quests filled with challenges and goals - New Wisdom level progression - New Ascension skills to excel your character even more - New Iridium currency earned through Wisdom - Updated inventory limit to be limited, but can be upgraded with Iridium - 6 new banners - 2 new skins - New dynamic enemy xp - Fixed Void softlock and much much more |
Version | 1.0.9 |
Updated | 4 years ago |
Version | 1.2.107 (3 variants) |
Updated | 2 years ago |
Changelog | - Updated Korean translation - Fixed stat upgrades ignoring max value if equipment spawns with the stat - Fixed new item/equipment errors when switching loading a save file in an older version. Any items/equipment that are not found the version you are playing will be discarded to prevent errors when displaying an item that doesn't exist - Fixed cropping of Quick Slots UI when having 5+ quick slot items - Fixed various exception errors when an equipment is found to not have an equip id |
Version | 1.2.106 |
Updated | 2 years ago |
Changelog | - Added loading icon to show when ads are loading - Updated Boss health meter to be displayed on the top when the player is in boss fight range - Increased rarity drop off for Rustic armor to be able to spawn up to Epic -> Legendary - Increased rarity drop off for Snow Hat to be Epic -> Mythical - Fixed text for reroll ads displaying Not Enough Diamonds when ad fails to show - Fixed ads not loading right after watching an ad and more fixes |
Version | 1.2.105 (2 variants) |
Updated | 2 years ago |
Changelog | - Added loading icon to show when ads are loading - Updated Boss health meter to be displayed on the top when the player is in boss fight range - Increased rarity drop off for Rustic armor to be able to spawn up to Epic -> Legendary - Increased rarity drop off for Snow Hat to be Epic -> Mythical - Fixed text for reroll ads displaying Not Enough Diamonds when ad fails to show - Fixed ads not loading right after watching an ad and more fixes |
Version | 1.2.104 (2 variants) |
Updated | 2 years ago |
Changelog | - Added Hardcore skull sprite to campfire screen to help clarify your current character is on hardcore - Updated Bats to detect Thief while in Stealth - Fixed Tree sprites for Evil and Scary Tree so they do not flip horizontally when the map flips - Fixed player remaining dead after reviving and closing the app - Fixed Diamond count not updating on Game Over screen after purchase of Diamonds - Fixed an text limit error on Sell All screen when the player has too much items |
Version | 1.2.103 (2 variants) |
Updated | 2 years ago |
Changelog | - Added Hardcore skull sprite to campfire screen to help clarify your current character is on hardcore - Updated Bats to detect Thief while in Stealth - Fixed Tree sprites for Evil and Scary Tree so they do not flip horizontally when the map flips - Fixed player remaining dead after reviving and closing the app - Fixed Diamond count not updating on Game Over screen after purchase of Diamonds - Fixed an text limit error on Sell All screen when the player has too much items |