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OneBit Adventure (Roguelike)

OneBit Adventure (Roguelike) version history

‹ General Info
Version 1.3.7 (3 variants)
Updated 2 years ago
Changelog - Added Cross Sync between devices
- Added new Castle dungeon music
- Added sound fx to moving boulder
- Added 3 new character skins
- Added 7 new weapons
- Added DE-German (Deutsch) translation
and lots more fixes and changes
Version 1.3.3 (3 variants)
Updated 2 years ago
Changelog - Updated deadline for Adventure Quests from 8 hours to 12 hours
- Updated hardcore mode's Adventure Quests to have no deadlines
- Fixed enemies walking over items
- Fixed Iridium amount not updating when leveling up wisdom
- Fixed Zombie not being able to move after a certain distance
- Fixed Adaptive Eye not saving chosen dungeon upon saving adventure/quick save
- Fixed Leech softlocking skill when dying with Leech active
- Fixed a way to gain access to Adventure Quests before level 10
+ more
Version 1.3.2 (3 variants)
Updated 2 years ago
Changelog - New story progression with 14 NPCs
- New Castle Dungeon for level 30+
- New Fire Dragon boss
- New Brute and Banshee enemy
- New Adventure Quests filled with challenges and goals
- New Wisdom level progression
- New Ascension skills to excel your character even more
- New Iridium currency earned through Wisdom
- Updated inventory limit to be limited, but can be upgraded with Iridium
- 6 new banners
- 2 new skins
- New dynamic enemy xp
- Fixed Void softlock
and much much more
Version 1.3.1 (3 variants)
Updated 2 years ago
Changelog - New story progression with 14 NPCs
- New Castle Dungeon for level 30+
- New Fire Dragon boss
- New Brute and Banshee enemy
- New Adventure Quests filled with challenges and goals
- New Wisdom level progression
- New Ascension skills to excel your character even more
- New Iridium currency earned through Wisdom
- Updated inventory limit to be limited, but can be upgraded with Iridium
- 6 new banners
- 2 new skins
- New dynamic enemy xp
- Fixed Void softlock
and much much more
Version 1.0.9
Updated 4 years ago
Version 1.2.107 (3 variants)
Updated 2 years ago
Changelog - Updated Korean translation
- Fixed stat upgrades ignoring max value if equipment spawns with the stat
- Fixed new item/equipment errors when switching loading a save file in an older version. Any items/equipment that are not found the version you are playing will be discarded to prevent errors when displaying an item that doesn't exist
- Fixed cropping of Quick Slots UI when having 5+ quick slot items
- Fixed various exception errors when an equipment is found to not have an equip id
Version 1.2.106
Updated 2 years ago
Changelog - Added loading icon to show when ads are loading
- Updated Boss health meter to be displayed on the top when the player is in boss fight range
- Increased rarity drop off for Rustic armor to be able to spawn up to Epic -> Legendary
- Increased rarity drop off for Snow Hat to be Epic -> Mythical
- Fixed text for reroll ads displaying Not Enough Diamonds when ad fails to show
- Fixed ads not loading right after watching an ad
and more fixes
Version 1.2.105 (2 variants)
Updated 2 years ago
Changelog - Added loading icon to show when ads are loading
- Updated Boss health meter to be displayed on the top when the player is in boss fight range
- Increased rarity drop off for Rustic armor to be able to spawn up to Epic -> Legendary
- Increased rarity drop off for Snow Hat to be Epic -> Mythical
- Fixed text for reroll ads displaying Not Enough Diamonds when ad fails to show
- Fixed ads not loading right after watching an ad
and more fixes
Version 1.2.104 (2 variants)
Updated 2 years ago
Changelog - Added Hardcore skull sprite to campfire screen to help clarify your current character is on hardcore
- Updated Bats to detect Thief while in Stealth
- Fixed Tree sprites for Evil and Scary Tree so they do not flip horizontally when the map flips
- Fixed player remaining dead after reviving and closing the app
- Fixed Diamond count not updating on Game Over screen after purchase of Diamonds
- Fixed an text limit error on Sell All screen when the player has too much items
Version 1.2.103 (2 variants)
Updated 2 years ago
Changelog - Added Hardcore skull sprite to campfire screen to help clarify your current character is on hardcore
- Updated Bats to detect Thief while in Stealth
- Fixed Tree sprites for Evil and Scary Tree so they do not flip horizontally when the map flips
- Fixed player remaining dead after reviving and closing the app
- Fixed Diamond count not updating on Game Over screen after purchase of Diamonds
- Fixed an text limit error on Sell All screen when the player has too much items