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OneBit Adventure (Roguelike)
OneBit Adventure (Roguelike) version history
‹ General InfoVersion | 1.1.36 |
Updated | 4 years ago |
Changelog | - Optimized inventory to handle thousands of items without lagging the game - Added 3 new enemies - Added Poison status type - Added Antidote - Added Achievements for new enemies - Updated amount of resources when upgrading to show current as well as cost - Updated Save Adventure to track deaths and max souls collected - Fixed input delay causing enemies to go into the player - Fixed Game Authentication when resubmitting scores and so much more! |
Version | 1.1.35 |
Updated | 4 years ago |
Changelog | Major fixes: - Fixed a bug with save adventures not being eligible after 2 saves - Fixed Expedition buffs not updating enemies - Fixed Hp and Damage scaling not scaling globally - Fixed boss knock-back not doing damage - Fixed March Damage not displaying correct values. Damage dealt was good, but the text showed a lower value instead We need all the feedback we can get as Expedition buffs and scaling of enemy hp/dmg will be adjusted via server. |
Version | 1.1.34 |
Updated | 4 years ago |
Changelog | - Added Save Adventure - Added All-Time leaderboards - Updated double Xp to only countdown when in an adventure - Updated Leaderboards to show position on leaderboard when below top 100 - Updated VIP perks to show next level perks - Updated VIP to display max level when reaching VIP 7 - Fixed enemies and player going on top of chests when a coin spawns on it - Fixed boss clipping into player - Fixed boss processing attacks while stunned |
Version | 1.1.33 |
Updated | 4 years ago |
Changelog | Special Event v1.1.32 is here to help bring you some more bosses! - Added Special Event - Added display text for session stats while at a campfire - Updated level select screen - Updated leaderboard rewards - Updated Merchant spawning - Fixed stun chance bug... again - Fixed Transaction pending bug... again - Updated burn damage to increase by percentage: +1 per stat => 4% per stat with a starting of 4% - Decreased sprite size of magic attacks - Increased burn chance 1.5% => 2% and more! |
Version | 1.1.24 |
Updated | 4 years ago |
Changelog | More fixes inbound! - Fixed Coins not saving if you switch from Hardcore to Classic playing Level Select - Fixed ranking scores sending wrong scores if you switch from Hardcore to Classic playing Level Select - Fixed claiming hardcore ranking VIP causes diamonds to not be redeemed - Fixed themes not updating when leveling up VIP - Fixed VIP themes still charging diamonds when it should be free for VIPs - Added reconnect to servers for post score with low connection - Added Battery saver (wip) |
Version | 1.1.20 |
Updated | 4 years ago |
Version | 1.1.18 (2 variants) |
Updated | 4 years ago |
Version | 1.1.17 |
Updated | 4 years ago |
Changelog | Deep breaths... - Added Level up effect - Added achievement for Flans and Mimics - Added buy quantity with Merchant items - Added sort for selling items - Removed daily free diamonds - Removed ads (if you paid to remove ads, you will receive 1,000 diamonds upon login) - Reworked daily quests - Updated equipment stat text - Updated Mimics to "mimic" chests (Muahaha) -Fixed Diamonds not updating after revive -Fixed bleed not affecting Blood Knight -Fixed boss loot bug -Reduced info sent to server |
Version | 1.1.16 (2 variants) |
Updated | 4 years ago |
Changelog | - Reworked tutorial - Added cap to Endure to 50% - Added cap to Double Ore to 100% - Added cap to Stun Chance to 50% - Added cap to Hp Efficiency to 65% - Added color animation when below 10% hp - Fixed Armor death bug - Fixed enemy aggression - Fixed xp scaling - Adjusted Self slow to work when insta-killing enemies - Increased max upgrade cap to 5 |
Version | 1.1.15 |
Updated | 4 years ago |