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Nordicandia: Semi Idle RPG

Nordicandia: Semi Idle RPG version history

‹ General Info
Version 0.9.18 (2 variants)
Updated 1 year ago
Changelog - Added preparations for Guilds (coming in the near future)
- Added new Medium Armor set
- Minor bugfixes
More patch notes available on our Discord: https://discord.gg/2eYatrD9r2
Version 0.9.11
Updated 2 years ago
Changelog Hotfix:
- Fixed an issue with number generation introduced in v0.9.10
- Fixed an issue being unable to move after being frozen during a skill cast
Full patch notes are available on our Discord: https://discord.gg/2eYatrD9r2
Version 0.8.4 (2 variants)
Updated 2 years ago
Changelog - Fixed: Windows for New Loot Filter and New Filter Override now appear correctly
Version 0.8.2 (2 variants)
Updated 2 years ago
Changelog - Hotfix
Version 0.7.6 (2 variants)
Updated 2 years ago
Changelog - Changed the Loot Filter and added a lot more flexibility.
You can now add overrides to filter on item types, specific affixes, etc.
See the Help-section of the Loot Filter
- Warriors now have splash damage on their auto attacks, dealing 50% of damage to nearby monsters in an arc in front of you.
- Changed server infrastructure to allow for higher security, there may be connectivity issues in some regions.
- Physical damage reduction is now capped at 75% for players and 90% for monsters
Version 0.6.2 (2 variants)
Updated 2 years ago
Changelog - Fixed items disappearing when changing character after moving from shared stash
- Added background bar behind skills to prevent misclicks
Version 0.6.1 (2 variants)
Updated 2 years ago
Changelog - Fixed issue when assigning passive skills
- Performance improvements
Version 0.5.92 (3 variants)
Updated 2 years ago
Changelog Fixed game asset download issues
Version 0.5.9 (3 variants)
Updated 2 years ago
Changelog - Fixed crash when unassigning active/passive skills
- Improved monster AI
- Monsters now have base elemental resists
Version 0.5.8 (2 variants)
Updated 2 years ago
Changelog - Fixed saving/communication errors that could occur after sessions longer than 24 hours
- Fixed Anvil that was giving doubled effects when crafting
- Updated Disassembler success rates slightly (items should not display 0% success rate for all affixes anymore)
- Balancing: Adding a new Affix with an Essence now damages 10% durability instead of 5% (modifiable with Anvils)
- Dungeon worlds are now bigger (longer).