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Nine Worlds Adventure - A Viking Saga

Nine Worlds Adventure - A Viking Saga version history

‹ General Info
Version 1.5.1
Updated 6 years ago
Changelog I have gone through all feedback, thank you so much! You guys are the best!
* Game over
When you run out of lives you do not have to start from the beginning anymore.
Your progress is saved and you start from your latest checkpoint.
* Controls
You are no longer stunned and unable to make actions when you take damage.
Attack hit box is tweaked so there should no longer be any missed attacks
* Difficulty
To make the learning curve less steep you now start the game with two extra hearths
Version 1.4.4
Updated 6 years ago
Changelog Fix bug with game not re-loading properly in some rare cases after it had become inactive.
Version 1.4.3
Updated 6 years ago
Changelog New implementation of In App Purchase, addressing some stability issues with Google Play
Version 1.4.2
Updated 6 years ago
Changelog New implementation of In App Purchase, addressing some stability issues
Version 1.4.1
Updated 6 years ago
Changelog New implementation of In App Purchase
Version 1.3.9
Updated 6 years ago
Changelog Increased the time the player is immune after taking damage by 300% (0.5s to 1.5s)
Decreased the knock back of the player when taking damage by 30%
Added an in game purchase to remove all ads permanently
Various minor bug fixes for asset loading which in rare cases could lead to a crash
Version 1.3.8
Updated 6 years ago
Changelog Larger default and maximum size for buttons
Tweak to minimize the "pinball" effect when the player bounces between enemies
Minor bug fix for assets loading on some devices
Version 1.3.6
Updated 6 years ago
Version 1.3.5
Updated 6 years ago
Changelog Minor bugfix