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MoonBox: Sandbox zombie game
MoonBox: Sandbox zombie game version history
‹ General InfoVersion | 0.519 (3 variants) |
Updated | 11 months ago |
Changelog | Version 0.519 - New Sound: Capture the Flag - New Sound: Mutation Sound - New Sound: Erasing Sound - Default setting: Units of different factions of the same color are hostile to each other - Physics: Dead units are flung away by the explosion - New Unit: Large Shooting Beetle - New unit: A small shooting bug. - New unit category: Beetles - Added ability to create beetles - Added power: Tornado - Added power: Electric Tornado - Fixed bug with saving and loading - Minor bug fixes |
Version | 0.5192 |
Updated | 7 months ago |
Changelog | Version 0.519 - New Sound: Capture the Flag - New Sound: Mutation Sound - New Sound: Erasing Sound - Default setting: Units of different factions of the same color are hostile to each other - Physics: Dead units are flung away by the explosion - New Unit: Large Shooting Beetle - New unit: A small shooting bug. - New unit category: Beetles - Added ability to create beetles - Added power: Tornado - Added power: Electric Tornado - Fixed bug with saving and loading - Minor bug fixes |
Version | 0.517 (2 variants) |
Updated | 11 months ago |
Changelog | Version 0.517 - New Sound: Capture the Flag - New Sound: Mutation Sound - New Sound: Erasing Sound - Default setting: Units of different factions of the same color are hostile to each other - Physics: Dead units are flung away by the explosion - New Unit: Large Shooting Beetle - New unit: A small shooting bug. - New unit category: Beetles - Added ability to create beetles - Added power: Tornado - Added power: Electric Tornado - Fixed bug with saving and loading - Minor bug fixes |
Version | 0.516 (3 variants) |
Updated | 11 months ago |
Changelog | Version 0.515 - Fixes bugs - Survival game mode balance - Rule added: Units of different factions fight each other - Optimization |
Version | 0.515 (2 variants) |
Updated | 1 year ago |
Changelog | Version 0.514 - Added: Survival game mode - Fixes bugs |
Version | 0.513 (2 variants) |
Updated | 1 year ago |
Changelog | Version 0.513 - Added: Big neutral unit - Added: Igniting missile - New rule: Meteor drop time - New rule: New unit spawn time - New setting: First-person rotation speed - Neutral unit mines stones for mutation - Meteors create new stones when dropped - Fixes bugs |
Version | 0.512 (3 variants) |
Updated | 1 year ago |
Changelog | Version 0.512 - Tips added - New rule: Maximum neutrla units - New rule: Random meteor event - New rule: Change time neutral units spawn - New rule: Change number of base attackers - New rule: Change number of base guards - Bases map view added |
Version | 0.511 (3 variants) |
Updated | 1 year ago |
Changelog | Version 0.508 build 181 - New models in units - Animations added to all units - Added damage physics to units - Larger maps - Greatly improved performance - Increased map zoom - Mini-map mode added - Random base construction config (each base is unique) - Added rule: Build Turrets near bases (yes/no) - Added rule: Number of defenders (number) |
Version | 0.510 (2 variants) |
Updated | 1 year ago |
Changelog | Version 0.508 build 181 - New models in units - Animations added to all units - Added damage physics to units - Larger maps - Greatly improved performance - Increased map zoom - Mini-map mode added - Random base construction config (each base is unique) - Added rule: Build Turrets near bases (yes/no) - Added rule: Number of defenders (number) |
Version | 0.507 (2 variants) |
Updated | 1 year ago |
Changelog | Version 0.506 build 178 - Added starting story - comic book - Updated game's visuals - Added annihilation zone - Increased explosions size - Replaced textures - Neutral unit added - Neutral unit spawner added - Neutral unit spawner count added - Bug fixes |