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Mindustry
Mindustry version history
‹ General InfoVersion | 3.5-release-39 |
Updated | 6 years ago |
Changelog | - Fixed bug where some devices would instantly disconnect upon connecting to a server with high enemy count - Fixed bug where players at low FPS would violently jump around the screen in multiplayer - Fixed bug where liquid junctions randomly stopped working, causing desyncs in multiplayer - Fixed changelog not loading on some old Android devices - Updated translation files for many languages - Added Italian translation - Added new Spanish translation |
Version | 3.5-release-38 |
Updated | 6 years ago |
Changelog | - Fixed crash caused by tesla orbs while multithreading - Fixed autosaves not updating display time or other information in save menu - Fixed junctions clogging when backwards input is recieved - Fixed not being able to pan with an invalid recipe selected - Fixed sliders being unusable in scroll panes - Made save system load backups when files are found to be corrupted (Some corrupted saves might be usable now) - Added placement preview - Changed titan/chain turret sprites to be more colorful |
Version | 3.5-release-37 |
Updated | 6 years ago |
Changelog | - Fixed tunnel conveyors accepting items from any direction - Fixed tunnel conveyors making items disappear - Added buffer display bar to tunnels - Removed nothing |
Version | 3.5-release-36 |
Updated | 6 years ago |
Changelog | - Fixed a few multithreading crashes - Fixed bug where swiping behind UI would sometimes place blocks - Fixed server crash with web clients - Fixed some problems with random kicking on servers - Changed file browser to sort files without considering case - Added absolutely nothing else |
Version | 3.2.1 |
Updated | 6 years ago |
Changelog | - Added map editor - Re-added hold to break, which can be used while placing - Made wave scaling depend on difficulty - Made enemies explode when stuck - Waves now last a maximum of 3 minutes until the next one begins - New icon - Added 3 new teleporter colors - New optimized rendering system - Enemies now drown in liquids - New settings menu - New game mode: freebuild. Control waves like in sandbox, but without infinite resources. - Minor loading time improvements - Bugfixes |
Version | 3.5-release-35 (2 variants) |
Updated | 6 years ago |
Changelog | - Fixed occasional crash when placing teleporters while paused - Fixed some bugs with placing under UI - Fixed area delete glitching out when a block is selected with insufficient resources - Added information text for hosting and joining games - Added a 30-second cooldown for players after being kicked - Added a list of relevant links in the information dialog - Added ukranian language - Added info button for gamemodes - New main menu background and layout |
Version | 3.1.2 |
Updated | 6 years ago |
Changelog | - Fixed invisible turret bug - Fixed generators not generating properly |
Version | 3.4-release-34 |
Updated | 6 years ago |
Changelog | - Fixed FR language having random invalid characters - Possible fix for "Invalid client ID" error on some devices - Made teleporters clear inventory when switching colors - Added in-game changelog |
Version | 3.1.1 |
Updated | 6 years ago |
Changelog | - New modes for placing multiple blocks - New modes for deleting multiple blocks - Modified tutorial - Better support for tablet screens - Possible fix to over-scaling UI on non-tablet devices - Various bugfixes |
Version | 3.4-release-30 |
Updated | 6 years ago |
Changelog | - Fixed many various crashes with multithreading - Fixed tutorial wave timer counting down - Fixed reactor exploding when it shouldn't - Fixed reactor being too red - Fixed some effects turning black at low FPS - Fixed enemies turning in random directions at low FPS - New collisions system: bullets no longer pierce blocks at low FPS - Bullets can no longer 'miss' enemies when moving quickly or at low FPS - Hit effect positions are now more accurate |