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Mindustry

Mindustry version history

‹ General Info
Version 3.5-release-39
Updated 6 years ago
Changelog - Fixed bug where some devices would instantly disconnect upon connecting to a server with high enemy count
- Fixed bug where players at low FPS would violently jump around the screen in multiplayer
- Fixed bug where liquid junctions randomly stopped working, causing desyncs in multiplayer
- Fixed changelog not loading on some old Android devices
- Updated translation files for many languages
- Added Italian translation
- Added new Spanish translation
Version 3.5-release-38
Updated 6 years ago
Changelog - Fixed crash caused by tesla orbs while multithreading
- Fixed autosaves not updating display time or other information in save menu
- Fixed junctions clogging when backwards input is recieved
- Fixed not being able to pan with an invalid recipe selected
- Fixed sliders being unusable in scroll panes
- Made save system load backups when files are found to be corrupted (Some corrupted saves might be usable now)
- Added placement preview
- Changed titan/chain turret sprites to be more colorful
Version 3.5-release-37
Updated 6 years ago
Changelog - Fixed tunnel conveyors accepting items from any direction
- Fixed tunnel conveyors making items disappear
- Added buffer display bar to tunnels
- Removed nothing
Version 3.5-release-36
Updated 6 years ago
Changelog - Fixed a few multithreading crashes
- Fixed bug where swiping behind UI would sometimes place blocks
- Fixed server crash with web clients
- Fixed some problems with random kicking on servers
- Changed file browser to sort files without considering case
- Added absolutely nothing else
Version 3.2.1
Updated 6 years ago
Changelog - Added map editor
- Re-added hold to break, which can be used while placing
- Made wave scaling depend on difficulty
- Made enemies explode when stuck
- Waves now last a maximum of 3 minutes until the next one begins
- New icon
- Added 3 new teleporter colors
- New optimized rendering system
- Enemies now drown in liquids
- New settings menu
- New game mode: freebuild. Control waves like in sandbox, but without infinite resources.
- Minor loading time improvements
- Bugfixes
Version 3.5-release-35 (2 variants)
Updated 6 years ago
Changelog - Fixed occasional crash when placing teleporters while paused
- Fixed some bugs with placing under UI
- Fixed area delete glitching out when a block is selected with insufficient resources
- Added information text for hosting and joining games
- Added a 30-second cooldown for players after being kicked
- Added a list of relevant links in the information dialog
- Added ukranian language
- Added info button for gamemodes
- New main menu background and layout
Version 3.1.2
Updated 6 years ago
Changelog - Fixed invisible turret bug
- Fixed generators not generating properly
Version 3.4-release-34
Updated 6 years ago
Changelog - Fixed FR language having random invalid characters
- Possible fix for "Invalid client ID" error on some devices
- Made teleporters clear inventory when switching colors
- Added in-game changelog
Version 3.1.1
Updated 6 years ago
Changelog - New modes for placing multiple blocks
- New modes for deleting multiple blocks
- Modified tutorial
- Better support for tablet screens
- Possible fix to over-scaling UI on non-tablet devices
- Various bugfixes
Version 3.4-release-30
Updated 6 years ago
Changelog - Fixed many various crashes with multithreading
- Fixed tutorial wave timer counting down
- Fixed reactor exploding when it shouldn't
- Fixed reactor being too red
- Fixed some effects turning black at low FPS
- Fixed enemies turning in random directions at low FPS
- New collisions system: bullets no longer pierce blocks at low FPS
- Bullets can no longer 'miss' enemies when moving quickly or at low FPS
- Hit effect positions are now more accurate