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MetaSoul

MetaSoul version history

‹ General Info
Version 1.1.1 (3 variants)
Updated 1 year ago
Changelog ◆ PVP System Added
- PVP is Seasonal (one month)
- Calculating scores based on relative scores
- Rewards give depending on ELO

◆ Summoning Event
- PVP Update Commemorative Event

◆ Adding a Fever Time System
Fever Time Bonus:
- Damage is boosted to 150%
- Skill charge rate 200%
- Fever time duration is 10 seconds
Version 1.1.0 (2 variants)
Updated 1 year ago
Changelog ◆ PVP System Added
- PVP is Seasonal (one month)
- Calculating scores based on relative scores
- Rewards give depending on ELO

◆ Summoning Event
- PVP Update Commemorative Event

◆ Adding a Fever Time System
Fever Time Bonus:
- Damage is boosted to 150%
- Skill charge rate 200%
- Fever time duration is 10 seconds
Version 1.0.5 (2 variants)
Updated 1 year ago
Changelog Server Stabilization
Version 1.0.4 (3 variants)
Updated 1 year ago
Changelog ◆ NFT
- Added Character NFT
- Added Coin Mining Lab system
- Added Character Collection System

◆ Stage
- Stage Extensions to 20-10
- Change Stage Drop Rewards to elemental specific
- Heal Skill Balancing
- Change Support Class Stats

◆ Other
- Fixed various bugs
- Timer bug fixes (added a timer to energy charging)
Version 1.0.3 (2 variants)
Updated 1 year ago
Changelog ◆ Fixed an issue where decimal representation was incorrect in a particular system language.
Version 1.0.2
Updated 1 year ago
Changelog "◆ NFT
- Added NFT Merge system
- Added export function to homepage
- Added the correct VIP rewards for Season Missions

◆ Balancing
- Season and Master Mission rewards increased
- Added free daily package, free package for one week

◆ Gameplay
- Added AutoSkill button increased Autoplay Speed

◆ Others
- Added a button to change the main screen image
- Added inventory card tooltip by pressing for 1 second
- Added skip function when summoning
- Summon list UI scrolling on/off function added
"
Version 1.0.1 (2 variants)
Updated 1 year ago
Changelog ◆ Improved gameplay readability (5 coloured stands in order)
◆ Figure NFT value increase (coin dungeon additional coin acquisition)
◆ Coin dungeon information added
◆ Added hero card lock function
◆ Achievement - Removed the achievement of combat power (acquired illegally due to some terminal errors)
◆ Healers now heal correctly in percentile %
◆ Monster rebalanced to be more fair and longer for later stages.
◆ Visual touch-ups for alot of the hero cards
◆ Fixed several major bugs