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Maze Defenders - Tower Defense
Maze Defenders - Tower Defense version history
‹ General InfoVersion | 1.9.56 |
Updated | 2 years ago |
Changelog | Build 54 - Version 1.9.56 - Added World #3: The Deadlands, a horrific land where ancient guardians and dark beings roam. - The Community has created 2 new Builders: The Engineer and The Royal Mage, which both are now available. - Added new Items to craft- - Added new Level Modifiers, both good and bad for the player. - Tons of small improvements suggested by the community - Tons of small bugs fixed and introduced (Let's be real here) |
Version | 1.9.55 (2 variants) |
Updated | 2 years ago |
Changelog | Build 53 - Version 1.9.55 - Added World #3: The Deadlands, a horrific land where ancient guardians and dark beings roam. - The Community has created 2 new Builders: The Engineer and The Royal Mage, which both are now available. - Added new Items to craft- - Added new Level Modifiers, both good and bad for the player. - Tons of small improvements suggested by the community - Tons of small bugs fixed and introduced (Let's be real here) |
Version | 1.9.43 (2 variants) |
Updated | 2 years ago |
Changelog | Build 52 - Version 1.9.43 - Fixed map bug |
Version | 1.9.42 (2 variants) |
Updated | 2 years ago |
Changelog | Build 51 - Version 1.9.42 - Fixed reported bugs. - Towers can now be upgraded correctly. - Fixed an issue during the tutorial. |
Version | 1.9.40 (3 variants) |
Updated | 2 years ago |
Changelog | Build 50 - Version 1.9.40 - Increased performance for levels with a lot of enemies |
Version | 1.9.34 (3 variants) |
Updated | 2 years ago |
Changelog | Build 49 - Version 1.9.34 Bugfix-release: - Fixed an issue where projectiles would sometime disappear mid flight. - Fixed an issue where enemies would stop spawning. (Damn you Warlock) - Some small performance improvements for enemies and projectiles. - Bug-fixes and improvements based on Beta-community feedback. |
Version | 1.9.27 (3 variants) |
Updated | 2 years ago |
Changelog | Build 47 - Version 1.9.27 - Added the second world: Fallen Kingdom - Added over 20 new maps for the player to battle. - Added new Runes that can only be equipped on higher Towers - Added a new rarer currency: Abyss Crystals, that can only drop in The Fallen Kingdom. - Added World-selection screen. - Lots of performance-improvements, reduced lags when a lot of enemies are on screen. - New Boss-rush map - Bug-fixes and improvements based on Beta-community feedback. |
Version | 1.8.83 (3 variants) |
Updated | 2 years ago |
Changelog | Build 46 - Version 1.8.83 - Upgraded the graphics - Overhauled tower upgrade UI - Maps now start counting the time from when you send the first wave. - Fixed a lot of community bugs and feedback - Added inbox for messages - Added x3 speed for premium players. - Updated some sound effect |
Version | 1.8.58 (2 variants) |
Updated | 2 years ago |
Changelog | Build 44 - Version 1.8.58 - Added more Runes to craft: Enchanted Stone - Upgraded a lot of visual effects. - Completing all daily maps now reward a rare crafting ingredient. - Added Bosses for certain enemies. - Added Bosses after intermissions on endless maps - Added a new targeting mode: Furthest from Tower. - Added more days for Daily-rewards. - Added limitations on how many Income Tower you can have. - Fixed so that Premium Players doesn't have to watch an ad for daily chest. |
Version | 2.3.61 (3 variants) |
Updated | 2 months ago |
Changelog | Build 104 - Version 2.3.61 - Fixed numerous bugs reported by the community. - Improved World load-speed - Added Tower Skins for Plague, Shock and Shadow Tower - Fixed some UI issues. - Optimisations and fixed feedback from the community. Thank you all for the help, discussions and feedback! <3 |