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Mahjong World 2: Learn & Win
Mahjong World 2: Learn & Win version history
‹ General InfoVersion | 2.00646 (2 variants) |
Updated | 1 month ago |
Changelog | Bug Fixed |
Version | 2.00640 |
Updated | 11 months ago |
Changelog | Bug Fixed |
Version | 2.00639 |
Updated | 1 year ago |
Changelog | - Added two style hand craft mahjong tile by "The Art of Mahjong Studio" - Fixed account binding issue - Fixed stuck issue - Fixed some display issue |
Version | 2.00638 |
Updated | 1 year ago |
Changelog | - Added two style hand craft mahjong tile by "The Art of Mahjong Studio" - Fixed account binding issue - Fixed stuck issue - Fixed some display issue |
Version | 2.00636 |
Updated | 1 year ago |
Changelog | Update : Added two style habd craft nahjong tile by "The Art of Mahjong Studio" fixed account binding issue fixed stuck after 4 rounds issue |
Version | 2.00634 |
Updated | 1 year ago |
Changelog | Update : Added two style habd craft nahjong tile by "The Art of Mahjong Studio" fixed account binding issue fixed stuck after 4 rounds issue |
Version | 2.00632 |
Updated | 1 year ago |
Changelog | 1) new feature for "CHOW" - you can now select different tile set when "CHOW" 2) Optimize the e-sport system |
Version | 2.00630 (2 variants) |
Updated | 2 years ago |
Changelog | 1) new feature for "CHOW" - you can now select different tile set when "CHOW" 2) Optimize the e-sport system |
Version | 2.00560 |
Updated | 2 years ago |
Changelog | Update : 1) In order to cooperate with IF 【BC360 eSPort】project, added Individual/Group/Family/Friend e-sports competition mode Aims: Create a cross-generational e-sports competition, and at the same time draw the public's attention to dementia, and establish a sustainable dementia-friendly community, and encourage the community to use more humane methods to support people with dementia and their caregivers. 2) Optimize the system |
Version | 2.00550 |
Updated | 2 years ago |
Changelog | Update : 1) In order to cooperate with IF 【BC360 eSPort】project, added Individual/Group/Family/Friend e-sports competition mode Aims: Create a cross-generational e-sports competition, and at the same time draw the public's attention to dementia, and establish a sustainable dementia-friendly community, and encourage the community to use more humane methods to support people with dementia and their caregivers. 2) Optimize the system |