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Magic Quest: CCG

Magic Quest: CCG version history

‹ General Info
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Version 1.1.1
Updated 7 years ago
Changelog Features
- New shop bundles!


Changes
- Balance: Several Cards changed.
- Celestial Palace dungeon changed.
- Hell Dungeons cost increased from 100 to 150. Gold and legendary chance rewards also increased.


Fixes
- Several abilities from cards have been fixed.
- Fixed issues playing Tinker target selection abilities.
- Playing an action no longer disables players from playing their power against the summoner.
- Changing decks issue in the Deckbuilder fixed.
- Spell crafting fixed.
Version 1.0.9
Updated 7 years ago
Changelog Dear Summoners, thanks for this first week full of suggestion and reports. Here's the release notes of this week's update:

*Fixes*
- Fixed a Critical issue on the Dungeons.
- Using the Mana Potion booster properly re-activates the Active Skill button.
- Fixed several issues in the Auction House.

*Changes*
- Chest Opening Animation has been improved.
- Improved the performance in several screens of the game.

Thank you for playing and please, keep sending us feedback, we really appreciate it!
Version 1.0.8
Updated 7 years ago
Changelog New
-Shop revamped. Raids, Quests, Auction House and Skins Shops merged in the Shop screen.
-Rewards and Packs are now Chests to simplify. You will receive chests (with cards, gold, etc…) when completing Stages, Dungeons, receiving Class Rewards, etc…

Changes
-Dungeons: All dungeons’s (except “The Foundry”) Player decks have been updated.
-Classes: New cards added as Class rewards (level 30,40 and 50).

Fixes
-Several cards Abilities and Attack / Defense values have been updated.

Enjoy it!
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