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Magic Quest: CCG
Magic Quest: CCG version history
‹ General InfoVersion | 1.1.1 |
Updated | 7 years ago |
Changelog | Features - New shop bundles! Changes - Balance: Several Cards changed. - Celestial Palace dungeon changed. - Hell Dungeons cost increased from 100 to 150. Gold and legendary chance rewards also increased. Fixes - Several abilities from cards have been fixed. - Fixed issues playing Tinker target selection abilities. - Playing an action no longer disables players from playing their power against the summoner. - Changing decks issue in the Deckbuilder fixed. - Spell crafting fixed. |
Version | 1.0.9 |
Updated | 7 years ago |
Changelog | Dear Summoners, thanks for this first week full of suggestion and reports. Here's the release notes of this week's update: *Fixes* - Fixed a Critical issue on the Dungeons. - Using the Mana Potion booster properly re-activates the Active Skill button. - Fixed several issues in the Auction House. *Changes* - Chest Opening Animation has been improved. - Improved the performance in several screens of the game. Thank you for playing and please, keep sending us feedback, we really appreciate it! |
Version | 1.0.8 |
Updated | 7 years ago |
Changelog | New -Shop revamped. Raids, Quests, Auction House and Skins Shops merged in the Shop screen. -Rewards and Packs are now Chests to simplify. You will receive chests (with cards, gold, etc…) when completing Stages, Dungeons, receiving Class Rewards, etc… Changes -Dungeons: All dungeons’s (except “The Foundry”) Player decks have been updated. -Classes: New cards added as Class rewards (level 30,40 and 50). Fixes -Several cards Abilities and Attack / Defense values have been updated. Enjoy it! |