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KoGaMa

KoGaMa version history

‹ General Info
Version 2.30.31 (2 variants)
Updated 11 months ago
Changelog - Bug fixes and improvements
Version 2.30.30 (3 variants)
Updated 11 months ago
Changelog - Bug fixes and improvements
Version 2.30.29 (3 variants)
Updated 11 months ago
Changelog - Bug fixes and improvements
Version 2.30.28 (3 variants)
Updated 1 year ago
Changelog New builder feature added: Animated Door!
New HUD when playing for touch devices!
Version 2.30.27 (2 variants)
Updated 1 year ago
Changelog - Bug fixes and improvements
Version 2.30.26 (3 variants)
Updated 1 year ago
Changelog The Heal Ray can now be used on your enemies in games with teams to leech life, otherwise it works as before.
Version 2.30.25 (2 variants)
Updated 1 year ago
Changelog - Bug fixes and improvements
Version 2.30.24 (2 variants)
Updated 1 year ago
Changelog - Bug fixes and improvements
Version 2.30.23 (3 variants)
Updated 1 year ago
Changelog Besides fixing bugs we have also increased distance in the settings of the camera cube to be able to make different type of experiences!
Version 2.30.22 (2 variants)
Updated 1 year ago
Changelog New Feature: Vehicle Energy!
Now, you can toggle whether or not a vehicle requires energy to run! Not only that, you can also adjust how much energy the vehicle uses and how big the vehicle’s energy tank is.
Simply right-click the vehicle, click Settings and click on the Vehicle Energy button to toggle the feature.
Speaking of the energy source: You can find it in the Blueprints tab in the Shop. The model for it can also be customized!