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Invasion of Poland 1939 (free)

Invasion of Poland 1939 (free) version history

‹ General Info
Version 4.4.6.0
Updated 5 years ago
Version 4.4.4.0
Updated 5 years ago
Version 4.4.2.1
Updated 6 years ago
Changelog + Setting: Selected Unit Size
+ Unit Icons Size button has bigger range (from smaller icons into over-sized units, [u] on upper left corner of game screen)
+ Minimap: tap focuses on selected area, separate 'map' button for full screen map
+ Stats: Number of Encircled units multiplied by 5 to prevent the graph from just being a flat line
+ Touches right between menu items are ignored to prevent accidental taps
+ Setting: Turn City marker [CC] on/off
Version 4.4.2.0
Updated 6 years ago
Changelog + Setting: Selected Unit Size
+ Minimap: tap focuses on selected area, separate 'map' button for full screen map
+ Stats: Number of Encircled units multiplied by 5 to prevent the graph from just being a flat line
+ Touches right between menu items are ignored to prevent accidental taps
+ Setting: Turn City marker [CC] on/off
Version 4.4.0.6
Updated 6 years ago
Changelog + Setting: Draw Forest With: Green outline vs Satellite View
+ Setting: Old or New Mountain icon: Plus change transparency
+ Big Advances: If side gains over 13 VPs during one turn, the other side loses MPs
+ Combat: More bonus from repeated attacks against the same unit
+ Mechanized units might lose 1 MP due to cold during winter
+ Storms can turn terrain into mud (temp swamp) in their wake during Spring/Autumn
+ Campaign: Early and late scenario behavior refinements
Version 4.4.0.0
Updated 6 years ago
Changelog + Setting: Draw Forest With: Green outline vs Satellite View
+ Setting: Old or New Mountain icon: Plus change transparency
+ Big Advances: If side gains over 13 VPs during one turn, the other side loses MPs
+ Combat: More bonus from repeated attacks against the same unit
+ Mechanized units might lose 1 MP due to cold during winter
+ Storms can turn terrain into mud (temp swamp) in their wake during Spring/Autumn
+ Campaign: Early and late scenario behavior refinements
Version 4.2.2.2
Updated 6 years ago
Changelog v4.2.2
+ Size of Markers on Unit: Three options (tiny, default, big)
+ Setting: MP Color:White, Grey, Blue, Bright Blue - Combat vs Support
+ Red E1, E2, etc marker on unit: Encircled turns: Turns spent out of supply
+ Setting: HOF: How many scores to download
+ New Airforce Stuka icon

v4.2
+ Line-of-Sight (LOS) and Fog-of-War (FOW) improvements
+ Setting: Separate switch for Bombardment/Barrage dialog
+ Setting: Unit selection: Loop nearby/all until marked done
Version 4.2.0.2
Updated 6 years ago
Changelog + Handful of Line-of-Sight (LOS) and Fog-of-War (FOW) improvements
+ War Status: Mentions provinces with most combat in them
+ Setting: Separate switch for Bombardment/Barrage dialog
+ Setting: Unit selection: Loop nearby/all until marked done
+ Storm marker on unit is now OO, City marker CC
+ Settings View: Locked down options are blue
+ Setting: Unit Markers: Increase size switch
+ Two new background patterns #19, #20
+ Setting: MP/HP marker transparency
Version 4.1.0.4
Updated 6 years ago
Changelog + Combat: Both River & over -4 MPs block support
+ Setting: Minimap Touch: Full Screen Map or jump to location
+ Encircled support unit: scattering depends on turns spent out of supply & strength balance nearby
+ Next Unit selection: Below list NEARBY, then EVERYWHERE
+ 1) Rest done 2) Support Unit 3) Rest/Encircled 4) Zero HP 5) Rear MPs 6) Remaining units
+ Seize City: Rewards, Enemy units withdrawing in shock skipped on small cities
+ End turn dialog shows number of units with MPs marked done
Version 4.1.0.3
Updated 6 years ago
Changelog + Combat: Both River & over -4 MPs block support
+ Setting: Minimap Touch: Full Screen Map or jump to location
+ Encircled support unit: scattering depends on turns spent out of supply & strength balance nearby
+ Next Unit selection: Below list NEARBY, then EVERYWHERE
+ 1) Rest done 2) Support Unit 3) Rest/Encircled 4) Zero HP 5) Rear MPs 6) Remaining units
+ Seize City: Rewards, Enemy units withdrawing in shock skipped on small cities
+ End turn dialog shows number of units with MPs marked done