- › Home
- Games ›
- Strategy ›
- Invasion of Poland 1939 (free) APK ›
- Download Invasion of Poland 1939 (free) versions history
Invasion of Poland 1939 (free)
Invasion of Poland 1939 (free) version history
‹ General InfoVersion | 4.4.6.0 |
Updated | 5 years ago |
Version | 4.4.4.0 |
Updated | 5 years ago |
Version | 4.4.2.1 |
Updated | 6 years ago |
Changelog | + Setting: Selected Unit Size + Unit Icons Size button has bigger range (from smaller icons into over-sized units, [u] on upper left corner of game screen) + Minimap: tap focuses on selected area, separate 'map' button for full screen map + Stats: Number of Encircled units multiplied by 5 to prevent the graph from just being a flat line + Touches right between menu items are ignored to prevent accidental taps + Setting: Turn City marker [CC] on/off |
Version | 4.4.2.0 |
Updated | 6 years ago |
Changelog | + Setting: Selected Unit Size + Minimap: tap focuses on selected area, separate 'map' button for full screen map + Stats: Number of Encircled units multiplied by 5 to prevent the graph from just being a flat line + Touches right between menu items are ignored to prevent accidental taps + Setting: Turn City marker [CC] on/off |
Version | 4.4.0.6 |
Updated | 6 years ago |
Changelog | + Setting: Draw Forest With: Green outline vs Satellite View + Setting: Old or New Mountain icon: Plus change transparency + Big Advances: If side gains over 13 VPs during one turn, the other side loses MPs + Combat: More bonus from repeated attacks against the same unit + Mechanized units might lose 1 MP due to cold during winter + Storms can turn terrain into mud (temp swamp) in their wake during Spring/Autumn + Campaign: Early and late scenario behavior refinements |
Version | 4.4.0.0 |
Updated | 6 years ago |
Changelog | + Setting: Draw Forest With: Green outline vs Satellite View + Setting: Old or New Mountain icon: Plus change transparency + Big Advances: If side gains over 13 VPs during one turn, the other side loses MPs + Combat: More bonus from repeated attacks against the same unit + Mechanized units might lose 1 MP due to cold during winter + Storms can turn terrain into mud (temp swamp) in their wake during Spring/Autumn + Campaign: Early and late scenario behavior refinements |
Version | 4.2.2.2 |
Updated | 6 years ago |
Changelog | v4.2.2 + Size of Markers on Unit: Three options (tiny, default, big) + Setting: MP Color:White, Grey, Blue, Bright Blue - Combat vs Support + Red E1, E2, etc marker on unit: Encircled turns: Turns spent out of supply + Setting: HOF: How many scores to download + New Airforce Stuka icon v4.2 + Line-of-Sight (LOS) and Fog-of-War (FOW) improvements + Setting: Separate switch for Bombardment/Barrage dialog + Setting: Unit selection: Loop nearby/all until marked done |
Version | 4.2.0.2 |
Updated | 6 years ago |
Changelog | + Handful of Line-of-Sight (LOS) and Fog-of-War (FOW) improvements + War Status: Mentions provinces with most combat in them + Setting: Separate switch for Bombardment/Barrage dialog + Setting: Unit selection: Loop nearby/all until marked done + Storm marker on unit is now OO, City marker CC + Settings View: Locked down options are blue + Setting: Unit Markers: Increase size switch + Two new background patterns #19, #20 + Setting: MP/HP marker transparency |
Version | 4.1.0.4 |
Updated | 6 years ago |
Changelog | + Combat: Both River & over -4 MPs block support + Setting: Minimap Touch: Full Screen Map or jump to location + Encircled support unit: scattering depends on turns spent out of supply & strength balance nearby + Next Unit selection: Below list NEARBY, then EVERYWHERE + 1) Rest done 2) Support Unit 3) Rest/Encircled 4) Zero HP 5) Rear MPs 6) Remaining units + Seize City: Rewards, Enemy units withdrawing in shock skipped on small cities + End turn dialog shows number of units with MPs marked done |
Version | 4.1.0.3 |
Updated | 6 years ago |
Changelog | + Combat: Both River & over -4 MPs block support + Setting: Minimap Touch: Full Screen Map or jump to location + Encircled support unit: scattering depends on turns spent out of supply & strength balance nearby + Next Unit selection: Below list NEARBY, then EVERYWHERE + 1) Rest done 2) Support Unit 3) Rest/Encircled 4) Zero HP 5) Rear MPs 6) Remaining units + Seize City: Rewards, Enemy units withdrawing in shock skipped on small cities + End turn dialog shows number of units with MPs marked done |