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Infinitode - the Infinite Tower Defense

Infinitode - the Infinite Tower Defense version history

‹ General Info
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Version 0.53 (4 variants)
Updated 6 years ago
Changelog - Balanced (significantly reduced) requirements of waves in hardcore mode, now it is guaranteed you can get all the prizes for all levels
- Button for rapid upgrade of towers (can be enabled in the settings)
- Screen now does not turn off while playing
- Fixed bugs
- Improved GUI performance
Version 0.52 (2 variants)
Updated 6 years ago
Changelog - Added buttons for moving the entire map in the Map Editor
- Added tile filter in Map Editor
- New level
- Added daily quests
- Prizes for playing in hardcore mode are increased
- The global improvements icon in the main menu now shows how many improvements can be installed
Version 0.51 (2 variants)
Updated 6 years ago
Changelog - Hardcore mode (more details at https://www.facebook.com/infinitodegame/posts/344727562633768).
- Enemies poisoned with multiple Venom towers have multiple poison icons over them.
- Fast enemies slow down by 5% with each poison effect and get +5% damage from other towers.
- More details on the Game Over screen.
- Bug fixes.
Version 0.50
Updated 6 years ago
Version 0.44
Updated 7 years ago
Changelog - Enemies now can't be stunned while being stunned (stun effect will not be reset and enemies will receive less immunity to stunning)
- Enemies lose immunity to stunning over time, stun duration reduced by 30%
- Enemies will not jump over long distances after freezes (for example, with an incoming call)
- Bug fixes and improvements
- Toxic enemies regenerate 1% HP every second
- New global upgrades for max tower level
- Call new waves automatically by holding the clock button
- New level
Version 0.43 (2 variants)
Updated 7 years ago
Changelog - Bug fixes and small improvements
- New enemy
- New levels
- Tile upgrade menu and few more changes in the Map Editor
Version 0.42
Updated 7 years ago
Changelog - GUI improvements
- Tower balancing
- New level
- Chinese and Portuguese translations
- New enemy - Icy
- Leaderboards
- Bug fixes and performance improvements

Please visit https://www.facebook.com/infinitodegame/ for complete list of changes.
Version 0.41
Updated 7 years ago
Changelog - Added additional settings
- Optimization and bug fixes
- Bonus enemy is now vulnerable to one of the 5 least used towers instead of 1
- SuperBoss - health slightly reduced
- Rockets explode near (almost) any enemy they fly through
- Bonus enemy receives more damage from all tower types (2% instead of 1%)
- Reduced price of basic levels
Version 0.38
Updated 7 years ago
Changelog - Handbook
- Bug fixes and optimizations
- Multishot now deals more damage to Fast enemies
- Minigun now deals less damage to Strong enemies
- Damage of Air tower x2
- Jet enemies appear in larger groups
- Health of Air enemies was increased
- Explosion range and damage of Missile tower was increased
- New enemy - Light
- New level

If you want to see this game in other language, please help us translate it:
http://infinitode.prineside.com/?m=translate

Version 0.37
Updated 7 years ago
Changelog - Added Google Play Game Services - achievements and saved games in the Cloud
- Added 180 degrees screen rotation
- Minor fixes
- Decreased wave requirements to unlock 2-nd level
- First wave starts only by player decision
- Added full screen mode toggle into Settings (disabled by default)
- Added functionality for system "Back" button

Handbook will be available in the next update, currently working on it

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