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Idle Power
Idle Power version history
‹ General InfoVersion | 1.6.26 (3 variants) |
Updated | 1 year ago |
Changelog | 1.6.26: Bugfixes on new major release 1.6.12: Added "Research" panel to handle unlocking of new mechanics. Energy is applied towards research, which works to unlock the mechanic for you. Revamped controls for all production resources so they all play/appear differently. Fixed glitch where batteries could sometimes disappear. Also raised cap on available batteries to enable further progression. Scientific notation now supported Various performance improvements/bugfixes |
Version | 1.6.21 (2 variants) |
Updated | 1 year ago |
Changelog | 1.6.21: Bugfixes on new major release 1.6.12: Added "Research" panel to handle unlocking of new mechanics. Energy is applied towards research, which works to unlock the mechanic for you. Revamped controls for all production resources so they all play/appear differently. Fixed glitch where batteries could sometimes disappear. Also raised cap on available batteries to enable further progression. Scientific notation now supported Various performance improvements/bugfixes |
Version | 1.1 (2 variants) |
Updated | 2 years ago |
Changelog | Initial Release Hotfix: A few small bugs on launch Patch 1: Fixed most commonly experienced crashes, and improved performance. Fixed issue with battery grid display. Patch 2: Culled unnecessary operations for performance improvements Fixed bug with glitchy response to spinning cranks Battery Ad Bonus now blocks popups to ensure full bonus can be utilized |
Version | 1.6.12 (2 variants) |
Updated | 1 year ago |
Changelog | 1.6.12: Added "Research" panel to handle unlocking of new mechanics. Energy is applied towards research, which works to unlock the mechanic for you. Revamped controls for all production resources so they all play/appear differently. Fixed glitch where batteries could sometimes disappear. Also raised cap on available batteries to enable further progression. Scientific notation now supported Various performance improvements/bugfixes |
Version | 1.0 (2 variants) |
Updated | 2 years ago |
Changelog | Initial Release Hotfix: A few small bugs on launch Patch 1: Fixed most commonly experienced crashes, and improved performance. Fixed issue with battery grid display. |
Version | 1.5.3 (2 variants) |
Updated | 1 year ago |
Changelog | 1.5.3: Patch should improve performance for users experiencing issues Added option to delete game data from within the app (Menu > Cloud Save > Delete Data, then follow the prompt) 1.5.2: Added a few new battery sprites Additional patch for performance issues seen in previous update Updated some necessary APIs |
Version | 1.5.2 (2 variants) |
Updated | 1 year ago |
Changelog | Added a few new battery sprites Additional patch for performance issues seen in previous update Updated some necessary APIs Added In-App Purchase options to remove advertisements from the game. Fixed issue where timer purchase bonus sometimes wouldn't trigger. This will also retroactively fix it for users who experienced the issue. |
Version | 1.5.1 (3 variants) |
Updated | 1 year ago |
Changelog | Patch for performance issues seen in previous update Updated some necessary APIs Added In-App Purchase options to remove advertisements from the game. Fixed issue where timer purchase bonus sometimes wouldn't trigger. This will also retroactively fix it for users who experienced the issue. |
Version | 1.4 (6 variants) |
Updated | 2 years ago |
Changelog | Added In-App Purchase options to remove advertisements from the game. Some fixes for cloud saving that should hopefully keep it working more stably. |
Version | 1.3.4 (5 variants) |
Updated | 2 years ago |
Changelog | Added support for cloud saves that can be transferred between devices through logging in with Google Play Games. Sign in can be found under Menu > Cloud Save Updated Advertisements to be more readily available and fail less often Fixed issue where loading screen could lock in some instances Added ability to skip to the end of dialog text instead of waiting for the fade-ins each time. |