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Tower Defense Heroes
Tower Defense Heroes version history
‹ General InfoVersion | 71 (5 variants) |
Updated | 3 years ago |
Changelog | - Minor bug fixes. |
Version | 70 |
Updated | 3 years ago |
Changelog | - Server usage optimization. - Performance improvements. - Bug fixes. |
Version | 68 |
Updated | 3 years ago |
Changelog | - Android "back button" bug fix. |
Version | 67 |
Updated | 3 years ago |
Changelog | - Minor bug fixes. - Minor performance improvements. |
Version | 65 |
Updated | 3 years ago |
Changelog | - Minor performance improvements and bug fixes. |
Version | 64 |
Updated | 3 years ago |
Changelog | - Fixed bug where Exotic perks were not working in the Challenge Map. - Fixed bug where the Pile of Valuables purchase was not always giving the resources. - Improved the auto-ban logic to catch and remove cheaters from the leaderboards more efficiently. - Minor performance improvements. |
Version | 62 |
Updated | 4 years ago |
Changelog | - Rearranged the tower placement flags to better position heroes on new maps. - Increased the max level of most tourney cards and event upgrades. - Increased the amount of event tickets earned from premium purchases. - Capped hero damage at 999CZ and fixed the infinite enemy HP bug. |
Version | 61 |
Updated | 4 years ago |
Changelog | - New tournament brackets at wave 15000+ and 20000+. - Improved the tournament boost IAP to include a guaranteed +2 legendary cards to your rewards. - New aura and event upgrades to increase your starting wave/killcount in the challenge map, significantly speeding up this mini-game and your magic orb gains. - Increased the max level of some event upgrades and adjusted their costs. - Code implemented for the next few monthly events. |
Version | 59 |
Updated | 4 years ago |
Changelog | - Christmas Event begins on December 21. - Significantly improved the performance and accuracy of projectiles and hit boxes. - Rebalanced the bounty spawns cost to not be so expensive at high waves. - Set a minimum boss rush mode to 50% of your max wave. - Changed critical hit texts to red. - Fixed bug where you sometimes are "defeated" in the real game after exiting the challenge map minigame. |
Version | 58 (2 variants) |
Updated | 4 years ago |