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Hero Tale - Idle RPG

Hero Tale - Idle RPG version history

‹ General Info
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Version 0.2.2 (3 variants)
Updated 2 years ago
Changelog Update 0.2.2
- free inventory slots counter
- ammo counter
- screen AutoRotation
- more visible Exit in Menu
- selected skill node indicator
- quick slot indicators
Version 1.0.0 (2 variants)
Updated 1 month ago
Changelog Major gameplay balance
Daggers critical chance buff
Axes power and defence reduced
Shields defence and block chance buffed
Maces power buffed
2 new items
Reworked Proficiency Connector perk
Added lvl up sounds
Bug fixes
Version 0.8.6 (2 variants)
Updated 1 month ago
Changelog Added rewards for buying Fairies before price reduction
Version 0.7.9 (2 variants)
Updated 1 month ago
Changelog 10 new maps
new storyline
14 new enemies
ascension and rogue-like elements
more music
item descriptions
25 new items
reset button
overall balance
various fixes
fix 0.7.9
fixed map tiles not unlocking
Version 0.6.4 (2 variants)
Updated 4 months ago
Changelog 5 new map tiles
8 new enemies
new items
storyline and new spell
new merchant
next batch of descriptions
carapean set balance
Fix 2:
Fixed Frost Terror position
Fixed green texture on Ice Arrow when dropping
Fixed spelling errors
Tweaked background animation in Chilly Path
Fix 3:
Minor fixes and stability improvements
Fix 4:
New music in swamp
Map name is no more visible before you enter it
Stability improvements
Version 0.5.1f10 (2 variants)
Updated 7 months ago
Changelog - 1 new map tile
- 2 new enemies
- 2 new items
- inventory sorting system
- magic adept balance
- power blast mana cost up from 9 to 12
- fixed freezing issue on Huawei and Honor devices
- fixed low performance issue
- added low and high framerate settings
fix 10:
- language (polish)
- strange visuals on materials
Version 0.5f5 (2 variants)
Updated 9 months ago
Changelog -8 new map tiles
-7 new enemies
-2 new merchants
-15 new items
-Storyline and new spell
-"Sell all junk" added in shops
-Maces stats balance
Version 0.4.1f8 (3 variants)
Updated 10 months ago
Changelog 4 new map tiles
Gate guard and Edward quest continuations
5 new enemies
3 new items
added training field
bug fixes: hunger counter blinking, item texture doubles in cell, skill descriptions dissapear when entering skil tree menu second time in a session, enemy stops spawning but battle continues
removed "sorting coming soon" buttons in inventory, ad button quick fix
fix 8:
Spellbook redesign
quick slots texture
Cutscene not showing up
Version 0.4f2 (4 variants)
Updated 1 year ago
Changelog Update 0.4 - Spark it up
6 new maps
3 new merchants
4 new enemies
21 new items
Lightning spell
Elder armor optimization: changed power stat from 0 to -2
Fix 2:
Upgrade game engine
Version 0.3.2f3 (4 variants)
Updated 1 year ago
Changelog 3 new maps
4 new enemies
7 new items
items now sell from down to top
--fixes--
perk tree point disappearing when reseting main skill tree
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